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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_046618
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008333 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x00046618 [0000000000001000110011000011000] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x00015a11 [000000000000010101101000010001] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0030005c0043a00084c [111111111111111111111111111111110000000000110000000000000101110000000000010000111010000000000000100001001100] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06464/0x370} [00000000000000000110010001100100] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07cf2/0x3d0} [00000000000000000111110011110010] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06424/0x40} [00000000000000000110010000100100] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07cb2/0x40} [00000000000000000111110010110010] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »OBJECT« [$0x0002] 0x00288 003 »=« [$0x0003] 0x002a8 004 »OBJECTS« [$0x0004] 0x002f8 005 »&« [$0x0005] 0x00318 006 »PRIMITIVES« [$0x0006] 0x00380 007 »INTEGER_PUT« [$0x0007] 0x003f0 008 »BOOLEAN_PUT« [$0x0008] 0x00460 009 »FLOAT_PUT« [$0x0009] 0x004c0 00a »<« [$0x000a] 0x004e0 00b »>« [$0x000b] 0x00500 000 »<=« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »OBJECT« @0x02696 [0x01] = $0x0002 »=« @0x026b6 [0x02] = $0x0003 »OBJECTS« @0x02706 [0x03] = $0x0004 »&« @0x02726 [0x04] = $0x0005 »PRIMITIVES« @0x0278e [0x05] = $0x0006 »INTEGER_PUT« @0x027fe [0x06] = $0x0007 »BOOLEAN_PUT« @0x0286e [0x07] = $0x0008 »FLOAT_PUT« @0x028ce [0x08] = $0x0009 »<« @0x028ee [0x09] = $0x000a »>« @0x0290e [0x0a] = $0x000b »<=« @0x02936 [0x0b] = $0x000c »>=« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x0030d0 +0x0000: 0x0 [0xce0] 0… {D301 0x03db0/0xce0}:D301 0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x070a2/0xa0} [00000000000000000111000010100010] 0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x0794e/0xa0} [00000000000000000111100101001110] 0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x0725e/0xa0} [00000000000000000111001001011110] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05ac4/0xa0} [00000000000000000101101011000100] 0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x06808/0xa0} [00000000000000000110100000001000] 0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x07792/0xa0} [00000000000000000111011110010010] 0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x056bc/0xa0} [00000000000000000101011010111100] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x05e3c/0xa0} [00000000000000000101111000111100] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x05c80/0xa0} [00000000000000000101110010000000] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x06294/0xa0} [00000000000000000110001010010100] 0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x052ac/0xa0} [00000000000000000101001010101100] 0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x06a04/0xa0} [00000000000000000110101000000100] 0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x080f6/0xa0} [00000000000000001000000011110110] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x050f0/0xa0} [00000000000000000101000011110000] 0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x06ee6/0xa0} [00000000000000000110111011100110] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d48/0xa0} [00000000000000000100110101001000] 0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x07b1a/0xa0} [00000000000000000111101100011010] 0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x082ba/0xa0} [00000000000000001000001010111010] 0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x058c8/0xa0} [00000000000000000101100011001000] 0x004990 +0x0be0: 0x0 [0x100] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x04c04/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT" {D303 0x04c74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d14/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d14/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d48/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x04de8/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x04e30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04ed0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f04/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04e30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x04fa4/0x78}:ARRAY_STRING[0x1,0x7] = "OBJECTS" {D303 0x0501c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050bc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x050bc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x050f0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0501c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05190/0x48}:ARRAY_STRING[0x1,0x1] = "&" {D303 0x051d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05278/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x05278/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x052ac/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x051d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x0534c/0x90}:ARRAY_STRING[0x1,0xa] = "PRIMITIVES" {D303 0x053dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0547c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x0547c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x054b0/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x053dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x05550/0x98}:ARRAY_STRING[0x1,0xb] = "INTEGER_PUT" {D303 0x055e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05688/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05688/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x056bc/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x055e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x0575c/0x98}:ARRAY_STRING[0x1,0xb] = "BOOLEAN_PUT" {D303 0x057f4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05894/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05894/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x058c8/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x057f4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x05968/0x88}:ARRAY_STRING[0x1,0x9] = "FLOAT_PUT" {D303 0x059f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a90/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05a90/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05ac4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x059f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05b64/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D303 0x05bac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c4c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05c4c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c80/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x04f04/0xa0} d302_d303_p → {D303 0x05bac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05d20/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D303 0x05d68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e08/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x05e08/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05e3c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05d68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x05edc/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D303 0x05f2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06260/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x05fcc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x0600c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »OBJECT« [$0x0002] 0x00288 003 »=« [$0x0003] 0x002a8 004 »OBJECTS« [$0x0004] 0x002f8 005 »&« [$0x0005] 0x00318 006 »PRIMITIVES« [$0x0006] 0x00380 007 »INTEGER_PUT« [$0x0007] 0x003f0 008 »BOOLEAN_PUT« [$0x0008] 0x00460 009 »FLOAT_PUT« [$0x0009] 0x004c0 00a »<« [$0x000a] 0x004e0 00b »>« [$0x000b] 0x00500 00c »<=« [$0x000c] 0x00528 00d »>=« [$0x000d] 0x04098 00e »PRIMITIVE« [$0x000e] 0x040f8 000 »WHICH« {D304 0x06260/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06294/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05f2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x06334/0x50}:ARRAY_STRING[0x1,0x2] = ">=" {D303 0x06384/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067d4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {Thing2 0x06424/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x06464/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x064a6 [0x00] = $0x000d »PRIMITIVE« @0x06506 [0x01] = $0x000e »WHICH« @0x06546 [0x02] = $0x000f »+« @0x06566 [0x03] = $0x0010 »-« @0x06586 [0x04] = $0x0011 »*« @0x065a6 [0x05] = $0x0012 »/« @0x065c6 [0x06] = $0x0013 »rem« @0x065f6 [0x07] = $0x0014 »mod« @0x06626 [0x08] = $0x0015 »**« @0x0664e [0x09] = $0x0016 »abs« {D304 0x067d4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06808/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x06384/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x068a8/0x88}:ARRAY_STRING[0x1,0x9] = "PRIMITIVE" {D303 0x06930/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069d0/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x069d0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06a04/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x06930/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x06aa4/0x68}:ARRAY_STRING[0x1,0x5] = "WHICH" {D303 0x06b0c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06eb2/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06bac/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0600c/0x254} next_p → {Thing2 0x05fcc/0x40} {StringIndex 0x06bec/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »OBJECT« [$0x0002] 0x00288 003 »=« [$0x0003] 0x002a8 004 »OBJECTS« [$0x0004] 0x002f8 005 »&« [$0x0005] 0x00318 006 »PRIMITIVES« [$0x0006] 0x00380 007 »INTEGER_PUT« [$0x0007] 0x003f0 008 »BOOLEAN_PUT« [$0x0008] 0x00460 009 »FLOAT_PUT« [$0x0009] 0x004c0 00a »<« [$0x000a] 0x004e0 00b »>« [$0x000b] 0x00500 00c »<=« [$0x000c] 0x00528 00d »>=« [$0x000d] 0x04098 00e »PRIMITIVE« [$0x000e] 0x040f8 00f »WHICH« [$0x000f] 0x04138 010 »+« [$0x0010] 0x04158 011 »-« [$0x0011] 0x04178 000 »*« {D304 0x06eb2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06ee6/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06b0c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06f86/0x48}:ARRAY_STRING[0x1,0x1] = "+" {D303 0x06fce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0706e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x0706e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x070a2/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x054b0/0xa0} d302_d303_p → {D303 0x06fce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07142/0x48}:ARRAY_STRING[0x1,0x1] = "-" {D303 0x0718a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0722a/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x0722a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0725e/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0718a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x072fe/0x48}:ARRAY_STRING[0x1,0x1] = "*" {D303 0x07346/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0775e/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x073e6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06bec/0x2c6} next_p → {Thing2 0x06bac/0x40} {StringIndex 0x07426/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »OBJECT« [$0x0002] 0x00288 003 »=« [$0x0003] 0x002a8 004 »OBJECTS« [$0x0004] 0x002f8 005 »&« [$0x0005] 0x00318 006 »PRIMITIVES« [$0x0006] 0x00380 007 »INTEGER_PUT« [$0x0007] 0x003f0 008 »BOOLEAN_PUT« [$0x0008] 0x00460 009 »FLOAT_PUT« [$0x0009] 0x004c0 00a »<« [$0x000a] 0x004e0 00b »>« [$0x000b] 0x00500 00c »<=« [$0x000c] 0x00528 00d »>=« [$0x000d] 0x04098 00e »PRIMITIVE« [$0x000e] 0x040f8 00f »WHICH« [$0x000f] 0x04138 010 »+« [$0x0010] 0x04158 011 »-« [$0x0011] 0x04178 012 »*« [$0x0012] 0x04198 013 »/« [$0x0013] 0x041b8 014 »rem« [$0x0014] 0x041e8 000 »mod« {D304 0x0775e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07792/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07346/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07832/0x48}:ARRAY_STRING[0x1,0x1] = "/" {D303 0x0787a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0791a/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x0791a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0794e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0787a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x079ee/0x58}:ARRAY_STRING[0x1,0x3] = "rem" {D303 0x07a46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07ae6/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x07ae6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07b1a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07a46/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x07bba/0x58}:ARRAY_STRING[0x1,0x3] = "mod" {D303 0x07c12/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x080c2/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x07cb2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07426/0x338} next_p → {Thing2 0x073e6/0x40} {StringIndex 0x07cf2/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »OBJECT« [$0x0002] 0x00288 003 »=« [$0x0003] 0x002a8 004 »OBJECTS« [$0x0004] 0x002f8 005 »&« [$0x0005] 0x00318 006 »PRIMITIVES« [$0x0006] 0x00380 007 »INTEGER_PUT« [$0x0007] 0x003f0 008 »BOOLEAN_PUT« [$0x0008] 0x00460 009 »FLOAT_PUT« [$0x0009] 0x004c0 00a »<« [$0x000a] 0x004e0 00b »>« [$0x000b] 0x00500 00c »<=« [$0x000c] 0x00528 00d »>=« [$0x000d] 0x04098 00e »PRIMITIVE« [$0x000e] 0x040f8 00f »WHICH« [$0x000f] 0x04138 010 »+« [$0x0010] 0x04158 011 »-« [$0x0011] 0x04178 012 »*« [$0x0012] 0x04198 013 »/« [$0x0013] 0x041b8 014 »rem« [$0x0014] 0x041e8 015 »mod« [$0x0015] 0x04218 016 »**« [$0x0016] 0x04240 000 »abs« {D304 0x080c2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x080f6/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x07c12/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x08196/0x50}:ARRAY_STRING[0x1,0x2] = "**" {D303 0x081e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08286/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x08286/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x082ba/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x081e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0835a/0x58}:ARRAY_STRING[0x1,0x3] = "abs"