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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400)
Types: Ada Source
Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Modifier_Description, seg_044f45, seg_045273, seg_0452b8, seg_048428
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦5a81ac88f⟧ »Space Info Vol 1«
└─⟦this⟧
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦cfc2e13cd⟧ »Space Info Vol 2«
└─⟦this⟧
with Lex;
with Traduction_Scenario;
package body Modifier_Description is
procedure Cas_D_Une_Communication_Text (Ok : in out Boolean) is
use Lex;
begin
Lex.Next;
if (Lex.Get_Token = L_Sens1 or Lex.Get_Token = L_Sens2) then
Traduction_Scenario.Add_Function_Parameter
(P => Lex.Get_Value, Is_Text => False);
Lex.Next;
end if;
if Lex.Get_Token = L_Text then
Traduction_Scenario.Add_Function_Parameter
(P => Lex.Get_Value, Is_Text => True);
Lex.Next;
Ok := True;
else
Ok := False;
end if;
end Cas_D_Une_Communication_Text;
procedure Parse (Ok : in out Boolean) is
use Lex;
begin
case Lex.Get_Token is
when L_Id | L_Communication =>
Traduction_Scenario.Add_Function_Parameter
(P => Lex.Get_Value, Is_Text => False);
Cas_D_Une_Communication_Text (Ok);
when L_Personnage | L_Joueur | L_Objet | L_Lieu =>
Traduction_Scenario.Add_Function_Parameter
(P => Lex.Get_Value, Is_Text => False);
if Lex.Next_Token = L_Text then
Traduction_Scenario.Add_Function_Parameter
(P => Lex.Get_Value, Is_Text => True);
Lex.Next;
Ok := True;
end if;
when others =>
Ok := False;
end case;
end Parse;
end Modifier_Description;
nblk1=4
nid=2
hdr6=4
[0x00] rec0=24 rec1=00 rec2=01 rec3=058
[0x01] rec0=12 rec1=00 rec2=03 rec3=000
[0x02] rec0=05 rec1=00 rec2=03 rec3=000
[0x03] rec0=12 rec1=00 rec2=03 rec3=000
tail 0x217464b78864933994f38 0x42a00088462060003
Free Block Chain:
0x2: 0000 00 04 03 fc 00 00 00 00 00 00 00 24 20 20 20 20 ┆ $ ┆
0x4: 0000 00 00 00 04 80 01 3b 01 02 03 04 05 06 07 08 09 ┆ ; ┆