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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 7168 (0x1c00) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_099eb5
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦5a81ac88f⟧ »Space Info Vol 1« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000c759 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000dfff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x00099eb5 [0000000000010011001111010110101] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x0002c7e5 [000000000000101100011111100101] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff004c009800726000e3e [111111111111111111111111111111110000000001001100000000001001100000000000011100100110000000000000111000111110] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x09316/0x378} [00000000000000001001001100010110] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0b590/0x5e4} [00000000000000001011010110010000] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x092d6/0x40} [00000000000000001001001011010110] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0b550/0x40} [00000000000000001011010101010000] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »MAX_CODE_ZONE« [$0x0002] 0x002c0 003 »MAX_TAILLE_NOM« [$0x0003] 0x00348 004 »T_ZONE« [$0x0004] 0x00390 005 »DEBUT_ZONE« [$0x0005] 0x003f8 006 »'Z'« [$0x0006] 0x00428 007 »'o'« [$0x0007] 0x00458 008 »'n'« [$0x0008] 0x00488 009 »'e'« [$0x0009] 0x004b8 00a »FIN_ZONE« [$0x000a] 0x00510 00b »'F'« [$0x000b] 0x03fc8 000 »'i'« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »MAX_CODE_ZONE« @0x026ce [0x01] = $0x0002 »MAX_TAILLE_NOM« @0x02756 [0x02] = $0x0003 »T_ZONE« @0x0279e [0x03] = $0x0004 »DEBUT_ZONE« @0x02806 [0x04] = $0x0005 »'Z'« @0x02836 [0x05] = $0x0006 »'o'« @0x02866 [0x06] = $0x0007 »'n'« @0x02896 [0x07] = $0x0008 »'e'« @0x028c6 [0x08] = $0x0009 »FIN_ZONE« @0x0291e [0x09] = $0x000a »'F'« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x0030d0 [0x00] +0x0000: ptr_0x0_p → {D306 0x0c497/0x83} [00000000000000001100010010010111] 0x003190 [0x06] +0x00c0: ptr_0x6_p → {D306 0x0c293/0x83} [00000000000000001100001010010011] 0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x0acdd/0x83} [00000000000000001010110011011101] 0x0033b0 [0x17] +0x02e0: ptr_0x17_p → {D306 0x08623/0x83} [00000000000000001000011000100011] 0x0034b0 [0x1f] +0x03e0: ptr_0x1f_p → {D306 0x068ad/0x83} [00000000000000000110100010101101] 0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x0622f/0x83} [00000000000000000110001000101111] 0x0035f0 [0x29] +0x0520: ptr_0x29_p → {D306 0x0addf/0x83} [00000000000000001010110111011111] 0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x06e0f/0x83} [00000000000000000110111000001111] 0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x05d6d/0x83} [00000000000000000101110101101101] 0x0037b0 [0x37] +0x06e0: ptr_0x37_p → {D306 0x0bfd5/0x83} [00000000000000001011111111010101] 0x003810 [0x3a] +0x0740: ptr_0x3a_p → {D306 0x057d1/0x83} [00000000000000000101011111010001] 0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x05503/0x83} [00000000000000000101010100000011] 0x003970 [0x45] +0x08a0: ptr_0x45_p → {D306 0x0aa1f/0x83} [00000000000000001010101000011111] 0x003a50 [0x4c] +0x0980: ptr_0x4c_p → {D306 0x0bed3/0x83} [00000000000000001011111011010011] 0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x0c395/0x83} [00000000000000001100001110010101] 0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x07a79/0x83} [00000000000000000111101001111001] 0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x0c755/0x83} [00000000000000001100011101010101] 0x003d90 [0x66] +0x0cc0: ptr_0x66_p → {D306 0x0aee1/0x83} [00000000000000001010111011100001] {D301 0x03db0/0xce0}:D301 0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x09126/0xa0} [00000000000000001001000100100110] 0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x0c12c/0xa0} [00000000000000001100000100101100] 0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x06736/0xa0} [00000000000000000110011100110110] 0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x0b038/0xa0} [00000000000000001011000000111000] 0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x0a8b0/0xa0} [00000000000000001010100010110000] 0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x0538c/0xa0} [00000000000000000101001110001100] 0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x0a146/0xa0} [00000000000000001010000101000110] 0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x05bf6/0xa0} [00000000000000000101101111110110] 0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x09d56/0xa0} [00000000000000001001110101010110] 0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x08124/0xa0} [00000000000000001000000100100100] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0c5ee/0xa0} [00000000000000001100010111101110] 0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x0b1fc/0xa0} [00000000000000001011000111111100] 0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x0565a/0xa0} [00000000000000000101011001011010] 0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x0715a/0xa0} [00000000000000000111000101011010] 0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x04d80/0xa0} [00000000000000000100110110000000] 0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x060b8/0xa0} [00000000000000000110000010111000] 0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x082e0/0xa0} [00000000000000001000001011100000] 0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x09f5a/0xa0} [00000000000000001001111101011010] 0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x08f5a/0xa0} [00000000000000001000111101011010] 0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x06c98/0xa0} [00000000000000000110110010011000] 0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x0b3c0/0xa0} [00000000000000001011001111000000] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x0ab76/0xa0} [00000000000000001010101101110110] 0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x05188/0xa0} [00000000000000000101000110001000] 0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x0bd6c/0xa0} [00000000000000001011110101101100] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x07912/0xa0} [00000000000000000111100100010010] 0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x05ec4/0xa0} [00000000000000000101111011000100] 0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x084bc/0xa0} [00000000000000001000010010111100] 0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x0772e/0xa0} [00000000000000000111011100101110] 0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x08b8a/0xa0} [00000000000000001000101110001010] 0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x09b6a/0xa0} [00000000000000001001101101101010] 0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x07bd0/0xa0} [00000000000000000111101111010000] 0x004a70 +0x0cc0: 0x0 [0x20] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x04c04/0xa8}:ARRAY_STRING[0x1,0xd] = "MAX_CODE_ZONE" {D303 0x04cac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d4c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d4c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d80/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04cac/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x04e20/0xb0}:ARRAY_STRING[0x1,0xe] = "MAX_TAILLE_NOM" {D303 0x04ed0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f70/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f70/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04fa4/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04ed0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x05044/0x70}:ARRAY_STRING[0x1,0x6] = "T_ZONE" {D303 0x050b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05154/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x05154/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05188/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x050b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x05228/0x90}:ARRAY_STRING[0x1,0xa] = "DEBUT_ZONE" {D303 0x052b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05358/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x05358/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0538c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x052b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0542c/0x58}:ARRAY_STRING[0x1,0x3] = "'Z'" {D307 0x05484/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x05503/0x83}:D306 d306_d303_p → {D303 0x052b8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05484/0x7f} {D303 0x05586/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05626/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x05626/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0565a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05586/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x056fa/0x58}:ARRAY_STRING[0x1,0x3] = "'o'" {D307 0x05752/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x057d1/0x83}:D306 d306_d303_p → {D303 0x05586/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05752/0x7f} {D303 0x05854/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058f4/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x058f4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05928/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05854/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x059c8/0x58}:ARRAY_STRING[0x1,0x3] = "'n'" {D307 0x05a20/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D308 0x05a9f/0x83}:D308 d308_d303_p → {D303 0x05854/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x05a20/0x7f} {D303 0x05b22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bc2/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05bc2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05bf6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05b22/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x05c96/0x58}:ARRAY_STRING[0x1,0x3] = "'e'" {D307 0x05cee/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x05d6d/0x83}:D306 d306_d303_p → {D303 0x05b22/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05cee/0x7f} {D303 0x05df0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e90/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05e90/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05ec4/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05df0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x05f64/0x80}:ARRAY_STRING[0x1,0x8] = "FIN_ZONE" {D303 0x05fe4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06084/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x06084/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x060b8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05fe4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x06158/0x58}:ARRAY_STRING[0x1,0x3] = "'F'" {D307 0x061b0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x0622f/0x83}:D306 d306_d303_p → {D303 0x05fe4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x061b0/0x7f} {D303 0x062b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06702/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {Thing2 0x06352/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x06392/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x063d6 [0x00] = $0x000b »'i'« @0x06406 [0x01] = $0x000c »' '« @0x06436 [0x02] = $0x000d »SEP_ZONE« @0x0648e [0x03] = $0x000e »'#'« @0x064be [0x04] = $0x000f »OBJECT« @0x06506 [0x05] = $0x0010 »=« @0x06526 [0x06] = $0x0011 »IMAGE« @0x06566 [0x07] = $0x0012 »O« @0x06586 [0x08] = $0x0013 »VALUE« @0x065c6 [0x09] = $0x0014 »S« @0x065e6 [0x0a] = $0x0015 »DER_CAR« @0x06636 [0x0b] = $0x0016 »CREATE« @0x0667e [0x0c] = $0x0017 »NOM« @0x066ae [0x0d] = $0x0018 »NUMERO« {D304 0x06702/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06736/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x062b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x067d6/0x58}:ARRAY_STRING[0x1,0x3] = "'i'" {D307 0x0682e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x068ad/0x83}:D306 d306_d303_p → {D303 0x062b2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0682e/0x7f} {D303 0x06930/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c64/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x069d0/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x06a10/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »MAX_CODE_ZONE« [$0x0002] 0x002c0 003 »MAX_TAILLE_NOM« [$0x0003] 0x00348 004 »T_ZONE« [$0x0004] 0x00390 005 »DEBUT_ZONE« [$0x0005] 0x003f8 006 »'Z'« [$0x0006] 0x00428 007 »'o'« [$0x0007] 0x00458 008 »'n'« [$0x0008] 0x00488 009 »'e'« [$0x0009] 0x004b8 00a »FIN_ZONE« [$0x000a] 0x00510 00b »'F'« [$0x000b] 0x03fc8 00c »'i'« [$0x000c] 0x03ff8 00d »' '« [$0x000d] 0x04028 00e »SEP_ZONE« [$0x000e] 0x04080 000 »'#'« {D304 0x06c64/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06c98/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06930/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x06d38/0x58}:ARRAY_STRING[0x1,0x3] = "' '" {D307 0x06d90/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x06e0f/0x83}:D306 d306_d303_p → {D303 0x06930/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06d90/0x7f} {D303 0x06e92/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f32/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06f32/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06f66/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x04fa4/0xa0} d302_d303_p → {D303 0x06e92/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x07006/0x80}:ARRAY_STRING[0x1,0x8] = "SEP_ZONE" {D303 0x07086/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07126/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x07126/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0715a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07086/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x071fa/0x58}:ARRAY_STRING[0x1,0x3] = "'#'" {D307 0x07252/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D308 0x072d1/0x83}:D308 d308_d303_p → {D303 0x07086/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x07252/0x7f} {D303 0x07354/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x076fa/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x073f4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06a10/0x254} next_p → {Thing2 0x069d0/0x40} {StringIndex 0x07434/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »MAX_CODE_ZONE« [$0x0002] 0x002c0 003 »MAX_TAILLE_NOM« [$0x0003] 0x00348 004 »T_ZONE« [$0x0004] 0x00390 005 »DEBUT_ZONE« [$0x0005] 0x003f8 006 »'Z'« [$0x0006] 0x00428 007 »'o'« [$0x0007] 0x00458 008 »'n'« [$0x0008] 0x00488 009 »'e'« [$0x0009] 0x004b8 00a »FIN_ZONE« [$0x000a] 0x00510 00b »'F'« [$0x000b] 0x03fc8 00c »'i'« [$0x000c] 0x03ff8 00d »' '« [$0x000d] 0x04028 00e »SEP_ZONE« [$0x000e] 0x04080 00f »'#'« [$0x000f] 0x040b0 010 »OBJECT« [$0x0010] 0x040f8 011 »=« [$0x0011] 0x04118 000 »IMAGE« {D304 0x076fa/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0772e/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07354/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x077ce/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT" {D303 0x0783e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x078de/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x078de/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07912/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0783e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x079b2/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D307 0x079fa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x07a79/0x83}:D306 d306_d303_p → {D303 0x0783e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x079fa/0x7f} {D303 0x07afc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b9c/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07b9c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07bd0/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x07afc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x07c70/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE" {D303 0x07cd8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x080f0/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x07d78/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07434/0x2c6} next_p → {Thing2 0x073f4/0x40} {StringIndex 0x07db8/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »MAX_CODE_ZONE« [$0x0002] 0x002c0 003 »MAX_TAILLE_NOM« [$0x0003] 0x00348 004 »T_ZONE« [$0x0004] 0x00390 005 »DEBUT_ZONE« [$0x0005] 0x003f8 006 »'Z'« [$0x0006] 0x00428 007 »'o'« [$0x0007] 0x00458 008 »'n'« [$0x0008] 0x00488 009 »'e'« [$0x0009] 0x004b8 00a »FIN_ZONE« [$0x000a] 0x00510 00b »'F'« [$0x000b] 0x03fc8 00c »'i'« [$0x000c] 0x03ff8 00d »' '« [$0x000d] 0x04028 00e »SEP_ZONE« [$0x000e] 0x04080 00f »'#'« [$0x000f] 0x040b0 010 »OBJECT« [$0x0010] 0x040f8 011 »=« [$0x0011] 0x04118 012 »IMAGE« [$0x0012] 0x04158 013 »O« [$0x0013] 0x04178 014 »VALUE« [$0x0014] 0x041b8 000 »S« {D304 0x080f0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08124/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07cd8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x081c4/0x48}:ARRAY_STRING[0x1,0x1] = "O" {D303 0x0820c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x082ac/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x082ac/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x082e0/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0820c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x08380/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE" {D303 0x083e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08488/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x08488/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x084bc/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x083e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0855c/0x48}:ARRAY_STRING[0x1,0x1] = "S" {D307 0x085a4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00133d68 d307_3 = 0x00000002 {D306 0x08623/0x83}:D306 d306_d303_p → {D303 0x0820c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x085a4/0x7f} {D303 0x086a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b56/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x08746/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07db8/0x338} next_p → {Thing2 0x07d78/0x40} {StringIndex 0x08786/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »MAX_CODE_ZONE« [$0x0002] 0x002c0 003 »MAX_TAILLE_NOM« [$0x0003] 0x00348 004 »T_ZONE« [$0x0004] 0x00390 005 »DEBUT_ZONE« [$0x0005] 0x003f8 006 »'Z'« [$0x0006] 0x00428 007 »'o'« [$0x0007] 0x00458 008 »'n'« [$0x0008] 0x00488 009 »'e'« [$0x0009] 0x004b8 00a »FIN_ZONE« [$0x000a] 0x00510 00b »'F'« [$0x000b] 0x03fc8 00c »'i'« [$0x000c] 0x03ff8 00d »' '« [$0x000d] 0x04028 00e »SEP_ZONE« [$0x000e] 0x04080 00f »'#'« [$0x000f] 0x040b0 010 »OBJECT« [$0x0010] 0x040f8 011 »=« [$0x0011] 0x04118 012 »IMAGE« [$0x0012] 0x04158 013 »O« [$0x0013] 0x04178 014 »VALUE« [$0x0014] 0x041b8 015 »S« [$0x0015] 0x041d8 016 »DER_CAR« [$0x0016] 0x04228 017 »CREATE« [$0x0017] 0x04270 018 »NOM« [$0x0018] 0x042a0 000 »NUMERO« {D304 0x08b56/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08b8a/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x086a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x08c2a/0x78}:ARRAY_STRING[0x1,0x7] = "DER_CAR" {D303 0x08ca2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d42/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x08d42/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08d76/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x08ca2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x08e16/0x70}:ARRAY_STRING[0x1,0x6] = "CREATE" {D303 0x08e86/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08f26/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x08f26/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08f5a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x08e86/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x08ffa/0x58}:ARRAY_STRING[0x1,0x3] = "NOM" {D303 0x09052/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x090f2/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {D304 0x090f2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09126/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x09052/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x091c6/0x70}:ARRAY_STRING[0x1,0x6] = "NUMERO" {D303 0x09236/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09b36/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000 {Thing2 0x092d6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06392/0x370} next_p → {Thing2 0x06352/0x40} {StringStore 0x09316/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x09356 [0x00] = $0x0019 »GET_NOM« @0x093a6 [0x01] = $0x001a »GET_NUMERO« @0x0940e [0x02] = $0x001b »SET_NOM« @0x0945e [0x03] = $0x001c »SET_NUMERO« @0x094c6 [0x04] = $0x001d »US« @0x094ee [0x05] = $0x001e »&« @0x0950e [0x06] = $0x001f »P1« @0x09536 [0x07] = $0x0020 »P2« @0x0955e [0x08] = $0x0021 »P3« @0x09586 [0x09] = $0x0022 »P4« @0x095ae [0x0a] = $0x0023 »+« @0x095ce [0x0b] = $0x0024 »-« @0x095ee [0x0c] = $0x0025 »>« {Thing2 0x0968e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08786/0x3d0} next_p → {Thing2 0x08746/0x40} {StringIndex 0x096ce/0x468}:StringIndex x = 0x00000001 y = 0x0000001c [$0x0001] 0x00240 002 »MAX_CODE_ZONE« [$0x0002] 0x002c0 003 »MAX_TAILLE_NOM« [$0x0003] 0x00348 004 »T_ZONE« [$0x0004] 0x00390 005 »DEBUT_ZONE« [$0x0005] 0x003f8 006 »'Z'« [$0x0006] 0x00428 007 »'o'« [$0x0007] 0x00458 008 »'n'« [$0x0008] 0x00488 009 »'e'« [$0x0009] 0x004b8 00a »FIN_ZONE« [$0x000a] 0x00510 00b »'F'« [$0x000b] 0x03fc8 00c »'i'« [$0x000c] 0x03ff8 00d »' '« [$0x000d] 0x04028 00e »SEP_ZONE« [$0x000e] 0x04080 00f »'#'« [$0x000f] 0x040b0 010 »OBJECT« [$0x0010] 0x040f8 011 »=« [$0x0011] 0x04118 012 »IMAGE« [$0x0012] 0x04158 013 »O« [$0x0013] 0x04178 014 »VALUE« [$0x0014] 0x041b8 015 »S« [$0x0015] 0x041d8 016 »DER_CAR« [$0x0016] 0x04228 017 »CREATE« [$0x0017] 0x04270 018 »NOM« [$0x0018] 0x042a0 019 »NUMERO« [$0x0019] 0x06f48 01a »GET_NOM« [$0x001a] 0x06f98 01b »GET_NUMERO« [$0x001b] 0x07000 01c »SET_NOM« [$0x001c] 0x07050 000 »SET_NUMERO« {D304 0x09b36/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09b6a/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x09236/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x09c0a/0x78}:ARRAY_STRING[0x1,0x7] = "GET_NOM" {D303 0x09c82/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09d22/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000 {D304 0x09d22/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09d56/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x09c82/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x09df6/0x90}:ARRAY_STRING[0x1,0xa] = "GET_NUMERO" {D303 0x09e86/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09f26/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000 {D304 0x09f26/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09f5a/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x09e86/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x09ffa/0x78}:ARRAY_STRING[0x1,0x7] = "SET_NOM" {D303 0x0a072/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a112/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000 {D304 0x0a112/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a146/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0a072/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x0a1e6/0x90}:ARRAY_STRING[0x1,0xa] = "SET_NUMERO" {D303 0x0a276/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a87c/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000 {Thing2 0x0a316/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x096ce/0x468} next_p → {Thing2 0x0968e/0x40} {StringIndex 0x0a356/0x526}:StringIndex x = 0x00000001 y = 0x00000021 [$0x0001] 0x00240 002 »MAX_CODE_ZONE« [$0x0002] 0x002c0 003 »MAX_TAILLE_NOM« [$0x0003] 0x00348 004 »T_ZONE« [$0x0004] 0x00390 005 »DEBUT_ZONE« [$0x0005] 0x003f8 006 »'Z'« [$0x0006] 0x00428 007 »'o'« [$0x0007] 0x00458 008 »'n'« [$0x0008] 0x00488 009 »'e'« [$0x0009] 0x004b8 00a »FIN_ZONE« [$0x000a] 0x00510 00b »'F'« [$0x000b] 0x03fc8 00c »'i'« [$0x000c] 0x03ff8 00d »' '« [$0x000d] 0x04028 00e »SEP_ZONE« [$0x000e] 0x04080 00f »'#'« [$0x000f] 0x040b0 010 »OBJECT« [$0x0010] 0x040f8 011 »=« [$0x0011] 0x04118 012 »IMAGE« [$0x0012] 0x04158 013 »O« [$0x0013] 0x04178 014 »VALUE« [$0x0014] 0x041b8 015 »S« [$0x0015] 0x041d8 016 »DER_CAR« [$0x0016] 0x04228 017 »CREATE« [$0x0017] 0x04270 018 »NOM« [$0x0018] 0x042a0 019 »NUMERO« [$0x0019] 0x06f48 01a »GET_NOM« [$0x001a] 0x06f98 01b »GET_NUMERO« [$0x001b] 0x07000 01c »SET_NOM« [$0x001c] 0x07050 01d »SET_NUMERO« [$0x001d] 0x070b8 01e »US« [$0x001e] 0x070e0 01f »&« [$0x001f] 0x07100 020 »P1« [$0x0020] 0x07128 021 »P2« [$0x0021] 0x07150 000 »P3« {D304 0x0a87c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a8b0/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0a276/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0a950/0x50}:ARRAY_STRING[0x1,0x2] = "US" {D307 0x0a9a0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00133d68 d307_3 = 0x00000002 {D306 0x0aa1f/0x83}:D306 d306_d303_p → {D303 0x07afc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a9a0/0x7f} d306_d308_p → {D308 0x072d1/0x83} {D303 0x0aaa2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ab42/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000 {D304 0x0ab42/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0ab76/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0aaa2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0ac16/0x48}:ARRAY_STRING[0x1,0x1] = "&" {D307 0x0ac5e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x0acdd/0x83}:D306 d306_d303_p → {D303 0x0aaa2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ac5e/0x7f} {D307 0x0ad60/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00133d68 d307_3 = 0x00000002 {D306 0x0addf/0x83}:D306 d306_d303_p → {D303 0x09236/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ad60/0x7f} {D307 0x0ae62/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00133d68 d307_3 = 0x00000002 {D306 0x0aee1/0x83}:D306 d306_d303_p → {D303 0x09c82/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ae62/0x7f} {D303 0x0af64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b004/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000 {D304 0x0b004/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b038/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x05928/0xa0} d302_d303_p → {D303 0x0af64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0b0d8/0x50}:ARRAY_STRING[0x1,0x2] = "P1" {D303 0x0b128/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b1c8/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000 {D304 0x0b1c8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b1fc/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x06f66/0xa0} d302_d303_p → {D303 0x0b128/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0b29c/0x50}:ARRAY_STRING[0x1,0x2] = "P2" {D303 0x0b2ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b38c/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000 {D304 0x0b38c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b3c0/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x08d76/0xa0} d302_d303_p → {D303 0x0b2ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0b460/0x50}:ARRAY_STRING[0x1,0x2] = "P3" {D303 0x0b4b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bb74/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000 {Thing2 0x0b550/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a356/0x526} next_p → {Thing2 0x0a316/0x40} {StringIndex 0x0b590/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026 [$0x0001] 0x00240 002 »MAX_CODE_ZONE« [$0x0002] 0x002c0 003 »MAX_TAILLE_NOM« [$0x0003] 0x00348 004 »T_ZONE« [$0x0004] 0x00390 005 »DEBUT_ZONE« [$0x0005] 0x003f8 006 »'Z'« [$0x0006] 0x00428 007 »'o'« [$0x0007] 0x00458 008 »'n'« [$0x0008] 0x00488 009 »'e'« [$0x0009] 0x004b8 00a »FIN_ZONE« [$0x000a] 0x00510 00b »'F'« [$0x000b] 0x03fc8 00c »'i'« [$0x000c] 0x03ff8 00d »' '« [$0x000d] 0x04028 00e »SEP_ZONE« [$0x000e] 0x04080 00f »'#'« [$0x000f] 0x040b0 010 »OBJECT« [$0x0010] 0x040f8 011 »=« [$0x0011] 0x04118 012 »IMAGE« [$0x0012] 0x04158 013 »O« [$0x0013] 0x04178 014 »VALUE« [$0x0014] 0x041b8 015 »S« [$0x0015] 0x041d8 016 »DER_CAR« [$0x0016] 0x04228 017 »CREATE« [$0x0017] 0x04270 018 »NOM« [$0x0018] 0x042a0 019 »NUMERO« [$0x0019] 0x06f48 01a »GET_NOM« [$0x001a] 0x06f98 01b »GET_NUMERO« [$0x001b] 0x07000 01c »SET_NOM« [$0x001c] 0x07050 01d »SET_NUMERO« [$0x001d] 0x070b8 01e »US« [$0x001e] 0x070e0 01f »&« [$0x001f] 0x07100 020 »P1« [$0x0020] 0x07128 021 »P2« [$0x0021] 0x07150 022 »P3« [$0x0022] 0x07178 023 »P4« [$0x0023] 0x071a0 024 »+« [$0x0024] 0x071c0 025 »-« [$0x0025] 0x071e0 000 »>« {D304 0x0bb74/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0bba8/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0b4b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0bc48/0x50}:ARRAY_STRING[0x1,0x2] = "P4" {D303 0x0bc98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bd38/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000 {D304 0x0bd38/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0bd6c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0bc98/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0be0c/0x48}:ARRAY_STRING[0x1,0x1] = "+" {D307 0x0be54/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x0bed3/0x83}:D306 d306_d303_p → {D303 0x0bc98/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0be54/0x7f} {D307 0x0bf56/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00133d68 d307_3 = 0x00000002 {D306 0x0bfd5/0x83}:D306 d306_d303_p → {D303 0x08ca2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0bf56/0x7f} d306_d308_p → {D308 0x05a9f/0x83} {D303 0x0c058/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c0f8/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000 {D304 0x0c0f8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0c12c/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x0bba8/0xa0} d302_d303_p → {D303 0x0c058/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0c1cc/0x48}:ARRAY_STRING[0x1,0x1] = "-" {D307 0x0c214/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x0c293/0x83}:D306 d306_d303_p → {D303 0x0c058/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c214/0x7f} {D307 0x0c316/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00133d68 d307_3 = 0x00000002 {D306 0x0c395/0x83}:D306 d306_d303_p → {D303 0x0a072/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c316/0x7f} {D307 0x0c418/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00133d68 d307_3 = 0x00000002 {D306 0x0c497/0x83}:D306 d306_d303_p → {D303 0x09e86/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c418/0x7f} {D303 0x0c51a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c5ba/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000 {D304 0x0c5ba/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0c5ee/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0c51a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0c68e/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D307 0x0c6d6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x0c755/0x83}:D306 d306_d303_p → {D303 0x0c51a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c6d6/0x7f}