|
DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - download
Length: 6144 (0x1800) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0a96ad
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000a255 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000bfff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x000a96ad [0000000000010101001011010101101] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x0002fdbb [000000000000101111110110111011] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0042008000683000cda [111111111111111111111111111111110000000001000010000000001000000000000000011010000011000000000000110011011010] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x088ea/0x378} [00000000000000001000100011101010] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x098ba/0x526} [00000000000000001001100010111010] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x088aa/0x40} [00000000000000001000100010101010] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0987a/0x40} [00000000000000001001100001111010] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »TEXT_IO« [$0x0002] 0x00290 003 »DIM_MAX« [$0x0003] 0x002e0 004 »DIRECTION« [$0x0004] 0x00340 005 »NORD« [$0x0005] 0x00378 006 »SUD« [$0x0006] 0x003a8 007 »EST« [$0x0007] 0x003d8 008 »OUEST« [$0x0008] 0x00418 009 »NORD_OUEST« [$0x0009] 0x00480 00a »NORD_EST« [$0x000a] 0x004d8 00b »SUD_OUEST« [$0x000b] 0x03ab8 000 »SUD_EST« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »TEXT_IO« @0x0269e [0x01] = $0x0002 »DIM_MAX« @0x026ee [0x02] = $0x0003 »DIRECTION« @0x0274e [0x03] = $0x0004 »NORD« @0x02786 [0x04] = $0x0005 »SUD« @0x027b6 [0x05] = $0x0006 »EST« @0x027e6 [0x06] = $0x0007 »OUEST« @0x02826 [0x07] = $0x0008 »NORD_OUEST« @0x0288e [0x08] = $0x0009 »NORD_EST« @0x028e6 [0x09] = $0x000a »SUD_OUEST« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x0030d0 +0x0000: 0x0 [0xce0] 0… {D301 0x03db0/0xce0}:D301 0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x096ca/0xa0} [00000000000000001001011011001010] 0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x054d8/0xa0} [00000000000000000101010011011000] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x06860/0xa0} [00000000000000000110100001100000] 0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x0933a/0xa0} [00000000000000001001001100111010] 0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x09fd0/0xa0} [00000000000000001001111111010000] 0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x05138/0xa0} [00000000000000000101000100111000] 0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x08136/0xa0} [00000000000000001000000100110110] 0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x0530c/0xa0} [00000000000000000101001100001100] 0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x056a4/0xa0} [00000000000000000101011010100100] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x06ede/0xa0} [00000000000000000110111011011110] 0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x08312/0xa0} [00000000000000001000001100010010] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x06a1c/0xa0} [00000000000000000110101000011100] 0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x0a194/0xa0} [00000000000000001010000110010100] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x070a2/0xa0} [00000000000000000111000010100010] 0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x07b6a/0xa0} [00000000000000000111101101101010] 0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x07266/0xa0} [00000000000000000111001001100110] 0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x0950e/0xa0} [00000000000000001001010100001110] 0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x05a84/0xa0} [00000000000000000101101010000100] 0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000] 0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x077ba/0xa0} [00000000000000000111011110111010] 0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x08712/0xa0} [00000000000000001000011100010010] 0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x0047b0 [0x50] +0x0a00: ptr_0x50_p → {D302 0x084f6/0xa0} [00000000000000001000010011110110] 0x0047f0 [0x52] +0x0a40: ptr_0x52_p → {D302 0x05880/0xa0} [00000000000000000101100010000000] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x066a4/0xa0} [00000000000000000110011010100100] 0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x079ae/0xa0} [00000000000000000111100110101110] 0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x04f3c/0xa0} [00000000000000000100111100111100] 0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x0913e/0xa0} [00000000000000001001000100111110] 0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x05c78/0xa0} [00000000000000000101110001111000] 0x004a10 +0x0c60: 0x0 [0x80] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO" {D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d50/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x04df0/0x78}:ARRAY_STRING[0x1,0x7] = "DIM_MAX" {D303 0x04e68/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f08/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f08/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f3c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04e68/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x04fdc/0x88}:ARRAY_STRING[0x1,0x9] = "DIRECTION" {D303 0x05064/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05104/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x05104/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05138/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05064/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x051d8/0x60}:ARRAY_STRING[0x1,0x4] = "NORD" {D303 0x05238/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052d8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x052d8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0530c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05238/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x053ac/0x58}:ARRAY_STRING[0x1,0x3] = "SUD" {D303 0x05404/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054a4/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x054a4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x054d8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05404/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x05578/0x58}:ARRAY_STRING[0x1,0x3] = "EST" {D303 0x055d0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05670/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05670/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x056a4/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x055d0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05744/0x68}:ARRAY_STRING[0x1,0x5] = "OUEST" {D303 0x057ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0584c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x0584c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05880/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x057ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x05920/0x90}:ARRAY_STRING[0x1,0xa] = "NORD_OUEST" {D303 0x059b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a50/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05a50/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a84/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x059b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x05b24/0x80}:ARRAY_STRING[0x1,0x8] = "NORD_EST" {D303 0x05ba4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c44/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05c44/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c78/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05ba4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x05d18/0x88}:ARRAY_STRING[0x1,0x9] = "SUD_OUEST" {D303 0x05da0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061f0/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {Thing2 0x05e40/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x05e80/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x05ec6 [0x00] = $0x000b »SUD_EST« @0x05f16 [0x01] = $0x000c »=« @0x05f36 [0x02] = $0x000d »<« @0x05f56 [0x03] = $0x000e »>« @0x05f76 [0x04] = $0x000f »<=« @0x05f9e [0x05] = $0x0010 »>=« @0x05fc6 [0x06] = $0x0011 »TOKEN« @0x06006 [0x07] = $0x0012 »POSITION« @0x0605e [0x08] = $0x0013 »X« @0x0607e [0x09] = $0x0014 »Y« @0x0609e [0x0a] = $0x0015 »BOARD« @0x060de [0x0b] = $0x0016 »TAILLE« @0x06126 [0x0c] = $0x0017 »GET_DIMENSION« @0x061a6 [0x0d] = $0x0018 »DIM« {D304 0x061f0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06224/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05da0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x062c4/0x78}:ARRAY_STRING[0x1,0x7] = "SUD_EST" {D303 0x0633c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06670/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x063dc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x0641c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »TEXT_IO« [$0x0002] 0x00290 003 »DIM_MAX« [$0x0003] 0x002e0 004 »DIRECTION« [$0x0004] 0x00340 005 »NORD« [$0x0005] 0x00378 006 »SUD« [$0x0006] 0x003a8 007 »EST« [$0x0007] 0x003d8 008 »OUEST« [$0x0008] 0x00418 009 »NORD_OUEST« [$0x0009] 0x00480 00a »NORD_EST« [$0x000a] 0x004d8 00b »SUD_OUEST« [$0x000b] 0x03ab8 00c »SUD_EST« [$0x000c] 0x03b08 00d »=« [$0x000d] 0x03b28 00e »<« [$0x000e] 0x03b48 000 »>« {D304 0x06670/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x066a4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0633c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06744/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x0678c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0682c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x0682c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06860/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0678c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06900/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D303 0x06948/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069e8/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x069e8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06a1c/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x06224/0xa0} d302_d303_p → {D303 0x06948/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06abc/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D303 0x06b04/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06eaa/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06ba4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0641c/0x254} next_p → {Thing2 0x063dc/0x40} {StringIndex 0x06be4/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »TEXT_IO« [$0x0002] 0x00290 003 »DIM_MAX« [$0x0003] 0x002e0 004 »DIRECTION« [$0x0004] 0x00340 005 »NORD« [$0x0005] 0x00378 006 »SUD« [$0x0006] 0x003a8 007 »EST« [$0x0007] 0x003d8 008 »OUEST« [$0x0008] 0x00418 009 »NORD_OUEST« [$0x0009] 0x00480 00a »NORD_EST« [$0x000a] 0x004d8 00b »SUD_OUEST« [$0x000b] 0x03ab8 00c »SUD_EST« [$0x000c] 0x03b08 00d »=« [$0x000d] 0x03b28 00e »<« [$0x000e] 0x03b48 00f »>« [$0x000f] 0x03b68 010 »<=« [$0x0010] 0x03b90 011 »>=« [$0x0011] 0x03bb8 000 »TOKEN« {D304 0x06eaa/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06ede/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06b04/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x06f7e/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D303 0x06fce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0706e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x0706e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x070a2/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06fce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x07142/0x50}:ARRAY_STRING[0x1,0x2] = ">=" {D303 0x07192/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07232/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07232/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07266/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x07192/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x07306/0x68}:ARRAY_STRING[0x1,0x5] = "TOKEN" {D303 0x0736e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07786/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x0740e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06be4/0x2c6} next_p → {Thing2 0x06ba4/0x40} {StringIndex 0x0744e/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »TEXT_IO« [$0x0002] 0x00290 003 »DIM_MAX« [$0x0003] 0x002e0 004 »DIRECTION« [$0x0004] 0x00340 005 »NORD« [$0x0005] 0x00378 006 »SUD« [$0x0006] 0x003a8 007 »EST« [$0x0007] 0x003d8 008 »OUEST« [$0x0008] 0x00418 009 »NORD_OUEST« [$0x0009] 0x00480 00a »NORD_EST« [$0x000a] 0x004d8 00b »SUD_OUEST« [$0x000b] 0x03ab8 00c »SUD_EST« [$0x000c] 0x03b08 00d »=« [$0x000d] 0x03b28 00e »<« [$0x000e] 0x03b48 00f »>« [$0x000f] 0x03b68 010 »<=« [$0x0010] 0x03b90 011 »>=« [$0x0011] 0x03bb8 012 »TOKEN« [$0x0012] 0x03bf8 013 »POSITION« [$0x0013] 0x03c50 014 »X« [$0x0014] 0x03c70 000 »Y« {D304 0x07786/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x077ba/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0736e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0785a/0x80}:ARRAY_STRING[0x1,0x8] = "POSITION" {D303 0x078da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0797a/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x0797a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x079ae/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x078da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07a4e/0x48}:ARRAY_STRING[0x1,0x1] = "X" {D303 0x07a96/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b36/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x07b36/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07b6a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07a96/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07c0a/0x48}:ARRAY_STRING[0x1,0x1] = "Y" {D303 0x07c52/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08102/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x07cf2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0744e/0x338} next_p → {Thing2 0x0740e/0x40} {StringIndex 0x07d32/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »TEXT_IO« [$0x0002] 0x00290 003 »DIM_MAX« [$0x0003] 0x002e0 004 »DIRECTION« [$0x0004] 0x00340 005 »NORD« [$0x0005] 0x00378 006 »SUD« [$0x0006] 0x003a8 007 »EST« [$0x0007] 0x003d8 008 »OUEST« [$0x0008] 0x00418 009 »NORD_OUEST« [$0x0009] 0x00480 00a »NORD_EST« [$0x000a] 0x004d8 00b »SUD_OUEST« [$0x000b] 0x03ab8 00c »SUD_EST« [$0x000c] 0x03b08 00d »=« [$0x000d] 0x03b28 00e »<« [$0x000e] 0x03b48 00f »>« [$0x000f] 0x03b68 010 »<=« [$0x0010] 0x03b90 011 »>=« [$0x0011] 0x03bb8 012 »TOKEN« [$0x0012] 0x03bf8 013 »POSITION« [$0x0013] 0x03c50 014 »X« [$0x0014] 0x03c70 015 »Y« [$0x0015] 0x03c90 016 »BOARD« [$0x0016] 0x03cd0 017 »TAILLE« [$0x0017] 0x03d18 018 »GET_DIMENSION« [$0x0018] 0x03d98 000 »DIM« {D304 0x08102/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08136/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x07c52/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x081d6/0x68}:ARRAY_STRING[0x1,0x5] = "BOARD" {D303 0x0823e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x082de/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x082de/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08312/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0823e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x083b2/0x70}:ARRAY_STRING[0x1,0x6] = "TAILLE" {D303 0x08422/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x084c2/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x084c2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x084f6/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x08422/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x08596/0xa8}:ARRAY_STRING[0x1,0xd] = "GET_DIMENSION" {D303 0x0863e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x086de/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {D304 0x086de/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08712/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0863e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x087b2/0x58}:ARRAY_STRING[0x1,0x3] = "DIM" {D303 0x0880a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0910a/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000 {Thing2 0x088aa/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05e80/0x370} next_p → {Thing2 0x05e40/0x40} {StringStore 0x088ea/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x0892e [0x00] = $0x0019 »GO_CENTRE« @0x0898e [0x01] = $0x001a »MOVE« @0x089c6 [0x02] = $0x001b »D« @0x089e6 [0x03] = $0x001c »DEPOSE« @0x08a2e [0x04] = $0x001d »T« @0x08a4e [0x05] = $0x001e »IO« @0x08a76 [0x06] = $0x001f »POS_COURANTE« {Thing2 0x08c62/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07d32/0x3d0} next_p → {Thing2 0x07cf2/0x40} {StringIndex 0x08ca2/0x468}:StringIndex x = 0x00000001 y = 0x0000001c [$0x0001] 0x00240 002 »TEXT_IO« [$0x0002] 0x00290 003 »DIM_MAX« [$0x0003] 0x002e0 004 »DIRECTION« [$0x0004] 0x00340 005 »NORD« [$0x0005] 0x00378 006 »SUD« [$0x0006] 0x003a8 007 »EST« [$0x0007] 0x003d8 008 »OUEST« [$0x0008] 0x00418 009 »NORD_OUEST« [$0x0009] 0x00480 00a »NORD_EST« [$0x000a] 0x004d8 00b »SUD_OUEST« [$0x000b] 0x03ab8 00c »SUD_EST« [$0x000c] 0x03b08 00d »=« [$0x000d] 0x03b28 00e »<« [$0x000e] 0x03b48 00f »>« [$0x000f] 0x03b68 010 »<=« [$0x0010] 0x03b90 011 »>=« [$0x0011] 0x03bb8 012 »TOKEN« [$0x0012] 0x03bf8 013 »POSITION« [$0x0013] 0x03c50 014 »X« [$0x0014] 0x03c70 015 »Y« [$0x0015] 0x03c90 016 »BOARD« [$0x0016] 0x03cd0 017 »TAILLE« [$0x0017] 0x03d18 018 »GET_DIMENSION« [$0x0018] 0x03d98 019 »DIM« [$0x0019] 0x06520 01a »GO_CENTRE« [$0x001a] 0x06580 01b »MOVE« [$0x001b] 0x065b8 01c »D« [$0x001c] 0x065d8 000 »DEPOSE« {D304 0x0910a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0913e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0880a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x091de/0x88}:ARRAY_STRING[0x1,0x9] = "GO_CENTRE" {D303 0x09266/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09306/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000 {D304 0x09306/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0933a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x09266/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x093da/0x60}:ARRAY_STRING[0x1,0x4] = "MOVE" {D303 0x0943a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x094da/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000 {D304 0x094da/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0950e/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0943a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x095ae/0x48}:ARRAY_STRING[0x1,0x1] = "D" {D303 0x095f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09696/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000 {D304 0x09696/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x096ca/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x095f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x0976a/0x70}:ARRAY_STRING[0x1,0x6] = "DEPOSE" {D303 0x097da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09de0/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000 {Thing2 0x0987a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08ca2/0x468} next_p → {Thing2 0x08c62/0x40} {StringIndex 0x098ba/0x526}:StringIndex x = 0x00000001 y = 0x00000021 [$0x0001] 0x00240 002 »TEXT_IO« [$0x0002] 0x00290 003 »DIM_MAX« [$0x0003] 0x002e0 004 »DIRECTION« [$0x0004] 0x00340 005 »NORD« [$0x0005] 0x00378 006 »SUD« [$0x0006] 0x003a8 007 »EST« [$0x0007] 0x003d8 008 »OUEST« [$0x0008] 0x00418 009 »NORD_OUEST« [$0x0009] 0x00480 00a »NORD_EST« [$0x000a] 0x004d8 00b »SUD_OUEST« [$0x000b] 0x03ab8 00c »SUD_EST« [$0x000c] 0x03b08 00d »=« [$0x000d] 0x03b28 00e »<« [$0x000e] 0x03b48 00f »>« [$0x000f] 0x03b68 010 »<=« [$0x0010] 0x03b90 011 »>=« [$0x0011] 0x03bb8 012 »TOKEN« [$0x0012] 0x03bf8 013 »POSITION« [$0x0013] 0x03c50 014 »X« [$0x0014] 0x03c70 015 »Y« [$0x0015] 0x03c90 016 »BOARD« [$0x0016] 0x03cd0 017 »TAILLE« [$0x0017] 0x03d18 018 »GET_DIMENSION« [$0x0018] 0x03d98 019 »DIM« [$0x0019] 0x06520 01a »GO_CENTRE« [$0x001a] 0x06580 01b »MOVE« [$0x001b] 0x065b8 01c »D« [$0x001c] 0x065d8 01d »DEPOSE« [$0x001d] 0x06620 01e »T« [$0x001e] 0x06640 01f »IO« [$0x001f] 0x06668 000 »POS_COURANTE« {D304 0x09de0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09e14/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x097da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x09eb4/0x48}:ARRAY_STRING[0x1,0x1] = "T" {D303 0x09efc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09f9c/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000 {D304 0x09f9c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09fd0/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x09efc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0a070/0x50}:ARRAY_STRING[0x1,0x2] = "IO" {D303 0x0a0c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a160/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000 {D304 0x0a160/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a194/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x09e14/0xa0} d302_d303_p → {D303 0x0a0c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x0a234/0xa0}:ARRAY_STRING[0x1,0xc] = "POS_COURANTE"