|
DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - download
Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0a9c32
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008527 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x000a9c32 [0000000000010101001110000110010] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x0002ff0c [000000000000101111111100001100] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff003000600046a8008be [111111111111111111111111111111110000000000110000000000000110000000000000010001101010100000000000100010111110] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0676c/0x370} [00000000000000000110011101101100] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07cba/0x3d0} [00000000000000000111110010111010] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0672c/0x40} [00000000000000000110011100101100] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07c7a/0x40} [00000000000000000111110001111010] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »COULEUR« [$0x0002] 0x00290 003 »VERT« [$0x0003] 0x002c8 004 »ORANGE« [$0x0004] 0x00310 005 »ROUGE« [$0x0005] 0x00350 006 »=« [$0x0006] 0x00370 007 »<« [$0x0007] 0x00390 008 »>« [$0x0008] 0x003b0 009 »<=« [$0x0009] 0x003d8 00a »>=« [$0x000a] 0x00400 00b »OBJECT« [$0x000b] 0x00448 000 »CREER« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »COULEUR« @0x0269e [0x01] = $0x0002 »VERT« @0x026d6 [0x02] = $0x0003 »ORANGE« @0x0271e [0x03] = $0x0004 »ROUGE« @0x0275e [0x04] = $0x0005 »=« @0x0277e [0x05] = $0x0006 »<« @0x0279e [0x06] = $0x0007 »>« @0x027be [0x07] = $0x0008 »<=« @0x027e6 [0x08] = $0x0009 »>=« @0x0280e [0x09] = $0x000a »OBJECT« @0x02856 [0x0a] = $0x000b »CREER« @0x02896 [0x0b] = $0x000c »F« @0x028b6 [0x0c] = $0x000d »N« @0x028d6 [0x0d] = $0x000e »DEMARRER« @0x0292e [0x0e] = $0x0100 »« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x0030d0 +0x0000: 0x0 [0xce0] 0… {D301 0x03db0/0xce0}:D301 0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x04f24/0xa0} [00000000000000000100111100100100] 0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x08496/0xa0} [00000000000000001000010010010110] 0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x0721e/0xa0} [00000000000000000111001000011110] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x054a0/0xa0} [00000000000000000101010010100000] 0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x05818/0xa0} [00000000000000000101100000011000] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0565c/0xa0} [00000000000000000101011001011100] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x059dc/0xa0} [00000000000000000101100111011100] 0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x0790e/0xa0} [00000000000000000111100100001110] 0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x0656c/0xa0} [00000000000000000110010101101100] 0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000] 0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x080be/0xa0} [00000000000000001000000010111110] 0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x07752/0xa0} [00000000000000000111011101010010] 0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x07002/0xa0} [00000000000000000111000000000010] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x07af2/0xa0} [00000000000000000111101011110010] 0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x063b0/0xa0} [00000000000000000110001110110000] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x052e4/0xa0} [00000000000000000101001011100100] 0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x05ba0/0xa0} [00000000000000000101101110100000] 0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x05108/0xa0} [00000000000000000101000100001000] 0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x061f4/0xa0} [00000000000000000110000111110100] 0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x05d84/0xa0} [00000000000000000101110110000100] 0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x08292/0xa0} [00000000000000001000001010010010] 0x004a10 +0x0c60: 0x0 [0x80] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "COULEUR" {D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d50/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x04df0/0x60}:ARRAY_STRING[0x1,0x4] = "VERT" {D303 0x04e50/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ef0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04ef0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f24/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04e50/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x04fc4/0x70}:ARRAY_STRING[0x1,0x6] = "ORANGE" {D303 0x05034/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050d4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x050d4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05108/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05034/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x051a8/0x68}:ARRAY_STRING[0x1,0x5] = "ROUGE" {D303 0x05210/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052b0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x052b0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x052e4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05210/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05384/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x053cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0546c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x0546c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x054a0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x053cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05540/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D303 0x05588/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05628/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05628/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0565c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05588/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x056fc/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D303 0x05744/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057e4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x057e4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05818/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05744/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x058b8/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D303 0x05908/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059a8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x059a8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x059dc/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05908/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x05a7c/0x50}:ARRAY_STRING[0x1,0x2] = ">=" {D303 0x05acc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b6c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05b6c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05ba0/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05acc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x05c40/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT" {D303 0x05cb0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d50/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x05d50/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05d84/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05cb0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05e24/0x68}:ARRAY_STRING[0x1,0x5] = "CREER" {D303 0x05e8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061c0/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x05f2c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x05f6c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »COULEUR« [$0x0002] 0x00290 003 »VERT« [$0x0003] 0x002c8 004 »ORANGE« [$0x0004] 0x00310 005 »ROUGE« [$0x0005] 0x00350 006 »=« [$0x0006] 0x00370 007 »<« [$0x0007] 0x00390 008 »>« [$0x0008] 0x003b0 009 »<=« [$0x0009] 0x003d8 00a »>=« [$0x000a] 0x00400 00b »OBJECT« [$0x000b] 0x00448 00c »CREER« [$0x000c] 0x00488 00d »F« [$0x000d] 0x004a8 00e »N« [$0x000e] 0x004c8 000 »DEMARRER« {D304 0x061c0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x061f4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05e8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06294/0x48}:ARRAY_STRING[0x1,0x1] = "F" {D303 0x062dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0637c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x0637c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x063b0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x062dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06450/0x48}:ARRAY_STRING[0x1,0x1] = "N" {D303 0x06498/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06538/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06538/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0656c/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x06498/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0660c/0x80}:ARRAY_STRING[0x1,0x8] = "DEMARRER" {D303 0x0668c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06de2/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x0672c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x0676c/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x067ae [0x00] = $0x000f »ARRETER« @0x067fe [0x01] = $0x0010 »CHANGER_DUREE« @0x0687e [0x02] = $0x0011 »C« @0x0689e [0x03] = $0x0012 »D« @0x068be [0x04] = $0x0013 »DUREES« @0x06906 [0x05] = $0x0014 »&« @0x06926 [0x06] = $0x0015 »ETAT« @0x0695e [0x07] = $0x0016 »DUREES_FEU« @0x069c6 [0x08] = $0x0017 »NUMERO« {Thing2 0x06adc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05f6c/0x254} next_p → {Thing2 0x05f2c/0x40} {StringIndex 0x06b1c/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »COULEUR« [$0x0002] 0x00290 003 »VERT« [$0x0003] 0x002c8 004 »ORANGE« [$0x0004] 0x00310 005 »ROUGE« [$0x0005] 0x00350 006 »=« [$0x0006] 0x00370 007 »<« [$0x0007] 0x00390 008 »>« [$0x0008] 0x003b0 009 »<=« [$0x0009] 0x003d8 00a »>=« [$0x000a] 0x00400 00b »OBJECT« [$0x000b] 0x00448 00c »CREER« [$0x000c] 0x00488 00d »F« [$0x000d] 0x004a8 00e »N« [$0x000e] 0x004c8 00f »DEMARRER« [$0x000f] 0x043a0 010 »ARRETER« [$0x0010] 0x043f0 011 »CHANGER_DUREE« [$0x0011] 0x04470 000 »C« {D304 0x06de2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06e16/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0668c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x06eb6/0x78}:ARRAY_STRING[0x1,0x7] = "ARRETER" {D303 0x06f2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06fce/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x06fce/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07002/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x06f2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x070a2/0xa8}:ARRAY_STRING[0x1,0xd] = "CHANGER_DUREE" {D303 0x0714a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071ea/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x071ea/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0721e/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x06e16/0xa0} d302_d303_p → {D303 0x0714a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x072be/0x48}:ARRAY_STRING[0x1,0x1] = "C" {D303 0x07306/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0771e/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x073a6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06b1c/0x2c6} next_p → {Thing2 0x06adc/0x40} {StringIndex 0x073e6/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »COULEUR« [$0x0002] 0x00290 003 »VERT« [$0x0003] 0x002c8 004 »ORANGE« [$0x0004] 0x00310 005 »ROUGE« [$0x0005] 0x00350 006 »=« [$0x0006] 0x00370 007 »<« [$0x0007] 0x00390 008 »>« [$0x0008] 0x003b0 009 »<=« [$0x0009] 0x003d8 00a »>=« [$0x000a] 0x00400 00b »OBJECT« [$0x000b] 0x00448 00c »CREER« [$0x000c] 0x00488 00d »F« [$0x000d] 0x004a8 00e »N« [$0x000e] 0x004c8 00f »DEMARRER« [$0x000f] 0x043a0 010 »ARRETER« [$0x0010] 0x043f0 011 »CHANGER_DUREE« [$0x0011] 0x04470 012 »C« [$0x0012] 0x04490 013 »D« [$0x0013] 0x044b0 014 »DUREES« [$0x0014] 0x044f8 000 »&« {D304 0x0771e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07752/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07306/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x077f2/0x48}:ARRAY_STRING[0x1,0x1] = "D" {D303 0x0783a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x078da/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x078da/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0790e/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0783a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x079ae/0x70}:ARRAY_STRING[0x1,0x6] = "DUREES" {D303 0x07a1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07abe/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x07abe/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07af2/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07a1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07b92/0x48}:ARRAY_STRING[0x1,0x1] = "&" {D303 0x07bda/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0808a/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x07c7a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x073e6/0x338} next_p → {Thing2 0x073a6/0x40} {StringIndex 0x07cba/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »COULEUR« [$0x0002] 0x00290 003 »VERT« [$0x0003] 0x002c8 004 »ORANGE« [$0x0004] 0x00310 005 »ROUGE« [$0x0005] 0x00350 006 »=« [$0x0006] 0x00370 007 »<« [$0x0007] 0x00390 008 »>« [$0x0008] 0x003b0 009 »<=« [$0x0009] 0x003d8 00a »>=« [$0x000a] 0x00400 00b »OBJECT« [$0x000b] 0x00448 00c »CREER« [$0x000c] 0x00488 00d »F« [$0x000d] 0x004a8 00e »N« [$0x000e] 0x004c8 00f »DEMARRER« [$0x000f] 0x043a0 010 »ARRETER« [$0x0010] 0x043f0 011 »CHANGER_DUREE« [$0x0011] 0x04470 012 »C« [$0x0012] 0x04490 013 »D« [$0x0013] 0x044b0 014 »DUREES« [$0x0014] 0x044f8 015 »&« [$0x0015] 0x04518 016 »ETAT« [$0x0016] 0x04550 017 »DUREES_FEU« [$0x0017] 0x045b8 000 »NUMERO« {D304 0x0808a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x080be/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07bda/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x0815e/0x60}:ARRAY_STRING[0x1,0x4] = "ETAT" {D303 0x081be/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0825e/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x0825e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08292/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x081be/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x08332/0x90}:ARRAY_STRING[0x1,0xa] = "DUREES_FEU" {D303 0x083c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08462/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x08462/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08496/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x083c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x08536/0x70}:ARRAY_STRING[0x1,0x6] = "NUMERO"