|
DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - download
Length: 4096 (0x1000) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_016f04
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000070bb max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x00016f04 [0000000000000010110111100000100] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x000029b5 [000000000000000010100110110101] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0022004400439000823 [111111111111111111111111111111110000000000100010000000000100010000000000010000111001000000000000100000100011] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06454/0x370} [00000000000000000110010001010100] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x06b84/0x2c6} [00000000000000000110101110000100] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06414/0x40} [00000000000000000110010000010100] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x06b44/0x40} [00000000000000000110101101000100] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »=« [$0x0003] 0x002b0 004 »ELEMENT_LIST« [$0x0004] 0x00328 005 »NIL_LIST« [$0x0005] 0x00380 006 »RESET« [$0x0006] 0x003c0 007 »IT« [$0x0007] 0x003e8 008 »DONE« [$0x0008] 0x00420 009 »VALUE« [$0x0009] 0x00460 00a »NEXT« [$0x000a] 0x00498 00b »APPEND« [$0x000b] 0x004e0 000 »ITEM« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »ELEMENT« @0x0269e [0x01] = $0x0002 »=« @0x026be [0x02] = $0x0003 »ELEMENT_LIST« @0x02736 [0x03] = $0x0004 »NIL_LIST« @0x0278e [0x04] = $0x0005 »RESET« @0x027ce [0x05] = $0x0006 »IT« @0x027f6 [0x06] = $0x0007 »DONE« @0x0282e [0x07] = $0x0008 »VALUE« @0x0286e [0x08] = $0x0009 »NEXT« @0x028a6 [0x09] = $0x000a »APPEND« @0x028ee [0x0a] = $0x000b »ITEM« @0x02926 [0x0b] = $0x000c »TO« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x0030d0 +0x0000: 0x0 [0xce0] 0… {D301 0x03db0/0xce0}:D301 0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x04f0c/0xa0} [00000000000000000100111100001100] 0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x05a64/0xa0} [00000000000000000101101001100100] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05120/0xa0} [00000000000000000101000100100000] 0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x056b4/0xa0} [00000000000000000101011010110100] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x067f8/0xa0} [00000000000000000110011111111000] 0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x06284/0xa0} [00000000000000000110001010000100] 0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x05e1c/0xa0} [00000000000000000101111000011100] 0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x06e7e/0xa0} [00000000000000000110111001111110] 0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x05888/0xa0} [00000000000000000101100010001000] 0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x054f0/0xa0} [00000000000000000101010011110000] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x05c38/0xa0} [00000000000000000101110000111000] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000] 0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x05314/0xa0} [00000000000000000101001100010100] 0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x069bc/0xa0} [00000000000000000110100110111100] 0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x0703a/0xa0} [00000000000000000111000000111010] 0x0049b0 +0x0c00: 0x0 [0xe0] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "ELEMENT" {D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d50/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x04df0/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x04e38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04ed8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f0c/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x04e38/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x04fac/0xa0}:ARRAY_STRING[0x1,0xc] = "ELEMENT_LIST" {D303 0x0504c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050ec/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x050ec/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05120/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0504c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x051c0/0x80}:ARRAY_STRING[0x1,0x8] = "NIL_LIST" {D303 0x05240/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052e0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x052e0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05314/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05240/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x053b4/0x68}:ARRAY_STRING[0x1,0x5] = "RESET" {D303 0x0541c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054bc/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x054bc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x054f0/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0541c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x05590/0x50}:ARRAY_STRING[0x1,0x2] = "IT" {D303 0x055e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05680/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05680/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x056b4/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x055e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x05754/0x60}:ARRAY_STRING[0x1,0x4] = "DONE" {D303 0x057b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05854/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05854/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05888/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x057b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05928/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE" {D303 0x05990/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a30/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05a30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a64/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05990/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x05b04/0x60}:ARRAY_STRING[0x1,0x4] = "NEXT" {D303 0x05b64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c04/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05c04/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c38/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05b64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x05cd8/0x70}:ARRAY_STRING[0x1,0x6] = "APPEND" {D303 0x05d48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05de8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x05de8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05e1c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05d48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x05ebc/0x60}:ARRAY_STRING[0x1,0x4] = "ITEM" {D303 0x05f1c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06250/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x05fbc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x05ffc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »=« [$0x0003] 0x002b0 004 »ELEMENT_LIST« [$0x0004] 0x00328 005 »NIL_LIST« [$0x0005] 0x00380 006 »RESET« [$0x0006] 0x003c0 007 »IT« [$0x0007] 0x003e8 008 »DONE« [$0x0008] 0x00420 009 »VALUE« [$0x0009] 0x00460 00a »NEXT« [$0x000a] 0x00498 00b »APPEND« [$0x000b] 0x004e0 00c »ITEM« [$0x000c] 0x00518 00d »TO« [$0x000d] 0x04088 00e »<=« [$0x000e] 0x040b0 000 »X« {D304 0x06250/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06284/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05f1c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x06324/0x50}:ARRAY_STRING[0x1,0x2] = "TO" {D303 0x06374/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067c4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {Thing2 0x06414/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x06454/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x06496 [0x00] = $0x000d »<=« @0x064be [0x01] = $0x000e »X« @0x064de [0x02] = $0x000f »Y« @0x064fe [0x03] = $0x0010 »LIST« @0x06536 [0x04] = $0x001f »\x00\x12\x0b\xb0\x00\x02\x43\x00\x00\x80\x00\x00\x00\x13\x27\xa4\x22\x4c\x02\x62\xa3\x00\x00\x00\x00\x26\x59\x68\x00\x00\x00\x01\x31\x51\xc2\x24\xc0\x25\xab\x00\x00\x00\x00\x02\x62\x6e\x80\x4d\x16\x00\x12\xd5\x84\xcc\x48\x02\x68\xe5\x00\x00\x00\x00\x26\x79« {D304 0x067c4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x067f8/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06374/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x06898/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D303 0x068e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06988/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06988/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x069bc/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x068e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06a5c/0x48}:ARRAY_STRING[0x1,0x1] = "X" {D303 0x06aa4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e4a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06b44/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05ffc/0x254} next_p → {Thing2 0x05fbc/0x40} {StringIndex 0x06b84/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »ELEMENT« [$0x0002] 0x00290 003 »=« [$0x0003] 0x002b0 004 »ELEMENT_LIST« [$0x0004] 0x00328 005 »NIL_LIST« [$0x0005] 0x00380 006 »RESET« [$0x0006] 0x003c0 007 »IT« [$0x0007] 0x003e8 008 »DONE« [$0x0008] 0x00420 009 »VALUE« [$0x0009] 0x00460 00a »NEXT« [$0x000a] 0x00498 00b »APPEND« [$0x000b] 0x004e0 00c »ITEM« [$0x000c] 0x00518 00d »TO« [$0x000d] 0x04088 00e »<=« [$0x000e] 0x040b0 00f »X« [$0x000f] 0x040d0 010 »Y« [$0x0010] 0x040f0 000 »LIST« {D304 0x06e4a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06e7e/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06aa4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x06f1e/0x48}:ARRAY_STRING[0x1,0x1] = "Y" {D303 0x06f66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07006/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x07006/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0703a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06f66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x070da/0x60}:ARRAY_STRING[0x1,0x4] = "LIST"