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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 Tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: B T
Length: 1719 (0x6b7)
Types: TextFile
Names: »B«
└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11
└─⟦129cab021⟧ »DATA«
└─⟦this⟧
separate (Syntaxe_1)
function Parse_Scene return Boolean is
Ok : Boolean := True;
begin
while Token.Object'Pos (Lex.Lex_Get_Token) =
Token.Object'Pos (Token.L_Scene) loop
Lex.Lex_Next;
if Token.Object'Pos (Lex.Lex_Get_Token) =
Token.Object'Pos (Token.L_Id) then
if Tds.Create_New_Scene (Lex.Lex_Get_Value) then
Lex.Lex_Next;
if Token.Object'Pos (Lex.Lex_Get_Token) =
Token.Object'Pos (Token.L_Est) then
Lex.Lex_Next;
if Parse_Liste_Instruction then
Ok := Ok and True;
else
Ok := False;
Traite_Erreur.Parse_Erreur
(Traite_Erreur.Err_Liste_Inst,
Traite_Erreur.Follow_Liste_Inst);
end if;
if Token.Object'Pos (Lex.Lex_Get_Token) =
Token.Object'Pos (Token.L_Fin) then
Lex.Lex_Next;
if Token.Object'Pos (Lex.Lex_Get_Token) =
Token.Object'Pos (Token.L_Scene) then
Lex.Lex_Next;
Ok := Ok and True;
else
Ok := False;
end if;
else
Ok := False;
end if;
else
Ok := False;
end if;
else
Ok := False;
end if;
else
Ok := False;
end if;
end loop;
return Ok;
end Parse_Scene;