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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 Tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: B T
Length: 3077 (0xc05)
Types: TextFile
Names: »B«
└─⟦85b835f43⟧ Bits:30000549 8mm tape, Rational 1000, Xlib rev 6.00
└─⟦0c20f784e⟧ »DATA«
└─⟦1abbe589f⟧
└─⟦306851c02⟧
└─⟦this⟧
separate (Puz_Main)
procedure Display_Log_Move_Space (First_X, First_Y, Last_X, Last_Y : S_Long;
Dir : Direction) is
Min_X : S_Long;
Min_Y : S_Long;
Max_X : S_Long;
Max_Y : S_Long;
X : S_Long;
Y : S_Long;
W : S_Long;
H : S_Long;
Dx : S_Long;
Dy : S_Long;
X2 : S_Long;
Y2 : S_Long;
Clear_X : S_Long;
Clear_Y : S_Long;
begin
Max_X := Max (First_X, Last_X);
Min_X := Min (First_X, Last_X);
Max_Y := Max (First_Y, Last_Y);
Min_Y := Min (First_Y, Last_Y);
X := Ulx (Min_X, 0);
Y := Uly (0, Min_Y);
W := (Max_X - Min_X + 1) * Tile_Width;
H := (Max_Y - Min_Y + 1) * Tile_Height;
Dx := X;
Dy := Y;
X2 := X;
Y2 := Y;
case Dir is
when Up =>
Clear_X := Llx (Max_X, 0);
Clear_Y := Lly (0, Max_Y) + 1;
for I in 0 .. Move_Steps - 1 loop
Dy := S_Long (Vert_Step_Size (I));
Y2 := Y - Dy;
Clear_Y := Clear_Y - Dy;
Move_Area (Tile_Window, X, Y, X2, Y2, W, H);
Rect_Set (Tile_Window, Clear_X, Clear_Y,
Tile_Width, Dy, Fg_Pixel);
Y := Y - Dy;
end loop;
when Down =>
Clear_X := Llx (Max_X, 0);
Clear_Y := Uly (0, Min_Y);
for I in 0 .. Move_Steps - 1 loop
Dy := S_Long (Vert_Step_Size (I));
Y2 := Y + Dy;
Move_Area (Tile_Window, X, Y, X2, Y2, W, H);
Rect_Set (Tile_Window, Clear_X, Clear_Y,
Tile_Width, Dy, Fg_Pixel);
Y := Y + Dy;
Clear_Y := Clear_Y + Dy;
end loop;
when Left =>
Clear_X := Urx (Max_X, 0) + 1;
Clear_Y := Ury (0, Max_Y);
for I in 0 .. Move_Steps - 1 loop
Dx := S_Long (Hori_Step_Size (I));
X2 := X - Dx;
Clear_X := Clear_X - Dx;
Move_Area (Tile_Window, X, Y, X2, Y2, W, H);
Rect_Set (Tile_Window, Clear_X, Clear_Y,
Dx, Tile_Height, Fg_Pixel);
X := X - Dx;
end loop;
when Right =>
Clear_X := Ulx (Min_X, 0);
Clear_Y := Uly (0, Max_Y);
for I in 0 .. Move_Steps - 1 loop
Dx := S_Long (Hori_Step_Size (I));
X2 := X + Dx;
Move_Area (Tile_Window, X, Y, X2, Y2, W, H);
Rect_Set (Tile_Window, Clear_X, Clear_Y,
Dx, Tile_Height, Fg_Pixel);
X := X + Dx;
Clear_X := Clear_X + Dx;
end loop;
when others =>
raise Program_Error;
end case;
X_Flush (Dpy);
end Display_Log_Move_Space;