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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 Tapes |
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Length: 37354 (0x91ea)
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Names: »V«
└─⟦180fe333a⟧ Bits:30000405 8mm tape, Rational 1000, SW CATALOG, 10_20_0
└─⟦180fe333a⟧ Bits:30000537 8mm tape, Rational 1000, SW Catalog 10_20_0
└─⟦5cb1d1d7f⟧ »DATA«
└─⟦3b1ee7bd8⟧
└─⟦this⟧
-- This package provides information about objects in the Environment.
-- This package consists of several sub-packages, each of which is
-- dedicated to a particular kind of object.
--
-- If "Transitive" is True, the parents or children of an object
-- will be analyzed transitively. If False, only the immediate parent
-- or children of an object will be analyzed.
--
-- The "Contains_XXX" predicates work by resolving an iterator and then
-- testing if the iterator empty or not. If you want to write some
-- code which has the following intent:
--
-- if (Contains_XXX) then
-- All_XXXs := XXXs_In
-- ...
--
-- this will be fairly inefficient, as it resolves the same iterator twice.
-- It is more efficient, in this case, to write the following code:
--
-- All_XXXs := XXXs_In
-- if (not Empty (All_XXXs)) then
-- ...
--
-- No exceptions are raised by this package. If an operation is applied
-- to an inappropriate object, the result will be either be an empty
-- set of objects, or a bad object.
--
with Activity;
with Directory;
with Directory_Tools;
package Object_Info is
subtype Object is Directory_Tools.Object.Handle;
subtype Objects is Directory_Tools.Object.Iterator;
-- This package provides information applicable to any object in
-- the Environment.
--
package Any is
subtype Library is Object;
subtype Directory is Object;
subtype World is Object;
subtype Simple_World is Object;
subtype Subsystem is Object;
subtype View is Object;
subtype Spec_View is Object;
subtype Load_View is Object;
subtype Working_Load_View is Object;
subtype Released_Load_View is Object;
subtype Code_Only_Load_View is Object;
subtype Combined_View is Object;
subtype Units_Directory is Object;
subtype Simple_Object is Object;
subtype Ada_Unit is Object;
subtype File is Object;
subtype Misc_Simple_Object is Object;
subtype Frozen_Object is Object;
subtype Libraries is Objects;
subtype Directories is Objects;
subtype Worlds is Objects;
subtype Simple_Worlds is Objects;
subtype Subsystems is Objects;
subtype Views is Objects;
subtype Spec_Views is Objects;
subtype Load_Views is Objects;
subtype Working_Load_Views is Objects;
subtype Released_Load_Views is Objects;
subtype Code_Only_Load_Views is Objects;
subtype Combined_Views is Objects;
subtype Simple_Objects is Objects;
subtype Ada_Units is Objects;
subtype Files is Objects;
subtype Misc_Simple_Objects is Objects;
subtype Frozen_Objects is Objects;
function Is_Empty (These_Objects : in Objects) return Boolean;
--
-- Returns True if the specified set of objects contains no
-- objects, or is Bad.
function Number_In (These_Objects : in Objects) return Natural;
--
-- Returns the number of objects contained in the set of objects.
-- Returns 0 if the set is Bad.
function Classes_Equal
(This_Object : in Object;
This_Class : in Directory_Tools.Object.Class_Enumeration)
return Boolean;
--
-- Returns True iff the major class of the specified object is
-- equal to the specified class.
function Subclasses_Equal
(This_Object : in Object;
This_Subclass : in Standard.Directory.Subclass)
return Boolean;
--
-- Returns True iff the subclass of the specified object is
-- equal to the specified subclass.
function Is_Good (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is Good.
function Is_Bad (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is Bad.
function Is_Library (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a directory, simple
-- world, subsystem, or view.
function Is_Directory (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a directory.
function Is_World (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a simple world,
-- subsystem, or view.
function Is_Simple_World (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a simple world.
function Is_Model_World (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a simple world
-- located in "!MODEL".
function Is_Root (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is named "!".
function Is_Subsystem (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a subsystem.
function Is_View (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a spec view,
-- working load view, released load view, code only load
-- view, or combined view.
function Is_Spec_View (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a spec view.
function Is_Load_View (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a load view.
function Is_Working_Load_View (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a working load view.
function Is_Released_Load_View (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a released load view.
function Is_Code_Only_Load_View
(This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a code only load view.
function Is_Combined_View (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a combined view.
function Is_Units_Directory_Of_View
(This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is the units directory
-- of a view.
function Is_Simple_Object (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is not a library of
-- some kind.
function Is_Ada_Unit (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is an Ada unit.
function Is_File (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a file.
function Is_Misc_Simple_Object (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is a simple object
-- which is not an Ada unit and is not a file.
function Is_Frozen (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is frozen.
function Contains_Libraries
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- library.
function Contains_Directories
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- directory.
function Contains_Worlds
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- world (simple or otherwise).
function Contains_Simple_Worlds
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- simple world.
function Contains_Subsystems
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- subsystem.
function Contains_Views
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- view (of any kind).
function Contains_Spec_Views
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- spec view.
function Contains_Load_Views
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- load view (of any kind).
function Contains_Working_Load_Views
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- working load view.
function Contains_Released_Load_Views
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- released load view.
function Contains_Code_Only_Load_Views
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- code only load view.
function Contains_Combined_Views
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- combined view.
function Contains_Simple_Objects
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- object which is not a world of some kind.
function Contains_Ada_Units
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- Ada unit.
function Contains_Files
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- file.
function Contains_Misc_Simple_Objects
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- object which is not a world of some kind, not an Ada unit,
-- and not a file.
function Contains_Frozen_Objects
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains at least one
-- object which is frozen.
function Is_Contained_By_Directory
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object is contained by a
-- directory.
function Is_Contained_By_World
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object is contained by a
-- world of some kind.
function Is_Contained_By_Simple_World
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object is contained by a
-- simple world.
function Is_Contained_By_Subsystem
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object is contained by a
-- subsystem.
function Is_Contained_By_View
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object is contained by a
-- view of some kind.
function Is_Contained_By_Spec_View
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object is contained by a
-- spec view.
function Is_Contained_By_Load_View
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object is contained by a
-- load view of some kind.
function Is_Contained_By_Working_Load_View
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object is contained by a
-- working load view.
function Is_Contained_By_Released_Load_View
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object is contained by a
-- released load view.
function Is_Contained_By_Code_Only_Load_View
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object is contained by a
-- code only load view.
function Is_Contained_By_Combined_View
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object is contained by a
-- combined view.
function Is_Contained_By_Units_Directory_Of_View
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object is contained by the
-- units directory of some kind of view.
function Directory_Containing
(This_Object : in Object; Transitive : in Boolean := True)
return Directory;
--
-- Returns the first directory found which contains the
-- specified object. Returns a Bad object if no container
-- of the specified kind exists.
function World_Containing
(This_Object : in Object; Transitive : in Boolean := True)
return World;
--
-- Returns the first world of any kind found which contains the
-- specified object. Returns a Bad object if no container
-- of the specified kind exists.
function Simple_World_Containing
(This_Object : in Object; Transitive : in Boolean := True)
return Simple_World;
--
-- Returns the first simple world found which contains the
-- specified object. Returns a Bad object if no container
-- of the specified kind exists.
function Subsystem_Containing
(This_Object : in Object; Transitive : in Boolean := True)
return Subsystem;
--
-- Returns the first subsystem found which contains the
-- specified object. Returns a Bad object if no container
-- of the specified kind exists.
function View_Containing
(This_Object : in Object; Transitive : in Boolean := True)
return View;
--
-- Returns the first view of any kind found which contains the
-- specified object. Returns a Bad object if no container
-- of the specified kind exists.
function Spec_View_Containing
(This_Object : in Object; Transitive : in Boolean := True)
return Spec_View;
--
-- Returns the first spec view found which contains the
-- specified object. Returns a Bad object if no container
-- of the specified kind exists.
function Load_View_Containing
(This_Object : in Object; Transitive : in Boolean := True)
return Load_View;
--
-- Returns the first load view of any kind found which contains the
-- specified object. Returns a Bad object if no container
-- of the specified kind exists.
function Working_Load_View_Containing
(This_Object : in Object; Transitive : in Boolean := True)
return Working_Load_View;
--
-- Returns the first working load view found which contains the
-- specified object. Returns a Bad object if no container
-- of the specified kind exists.
function Released_Load_View_Containing
(This_Object : in Object; Transitive : in Boolean := True)
return Released_Load_View;
--
-- Returns the first released load view found which contains the
-- specified object. Returns a Bad object if no container
-- of the specified kind exists.
function Code_Only_Load_View_Containing
(This_Object : in Object; Transitive : in Boolean := True)
return Code_Only_Load_View;
--
-- Returns the first code only load view found which contains the
-- specified object. Returns a Bad object if no container
-- of the specified kind exists.
function Combined_View_Containing
(This_Object : in Object; Transitive : in Boolean := True)
return Combined_View;
--
-- Returns the first combined view found which contains the
-- specified object. Returns a Bad object if no container
-- of the specified kind exists.
function Units_Directory_Containing
(This_Object : in Object; Transitive : in Boolean := True)
return Units_Directory;
--
-- Returns the first units directory of a view found which contains the
-- specified object. Returns a Bad object if no container
-- of the specified kind exists.
function All_Objects_In
(This_Object : in Object; Transitive : in Boolean := True)
return Objects;
--
-- Returns all objects of any kind contained by the specified object.
function Libraries_In
(This_Object : in Object; Transitive : in Boolean := True)
return Libraries;
--
-- Returns all libraries of any kind contained by the specified object.
function Directories_In
(This_Object : in Object; Transitive : in Boolean := True)
return Directories;
--
-- Returns all directories contained by the specified object.
function Worlds_In
(This_Object : in Object; Transitive : in Boolean := True)
return Worlds;
--
-- Returns all worlds of any kind contained by the specified object.
function Simple_Worlds_In
(This_Object : in Object; Transitive : in Boolean := True)
return Simple_Worlds;
--
-- Returns all simple worlds contained by the specified object.
function Subsystems_In
(This_Object : in Object; Transitive : in Boolean := True)
return Subsystems;
--
-- Returns all subsystems contained by the specified object.
function Views_In
(This_Object : in Object; Transitive : in Boolean := True)
return Views;
--
-- Returns all views of any kind contained by the specified object.
function Spec_Views_In
(This_Object : in Object; Transitive : in Boolean := True)
return Spec_Views;
--
-- Returns all spec views contained by the specified object.
function Load_Views_In
(This_Object : in Object; Transitive : in Boolean := True)
return Load_Views;
--
-- Returns all load views of any kind contained by the specified object.
function Working_Load_Views_In
(This_Object : in Object; Transitive : in Boolean := True)
return Working_Load_Views;
--
-- Returns all working load views contained by the specified object.
function Released_Load_Views_In
(This_Object : in Object; Transitive : in Boolean := True)
return Released_Load_Views;
--
-- Returns all released load views contained by the specified object.
function Code_Only_Load_Views_In
(This_Object : in Object; Transitive : in Boolean := True)
return Code_Only_Load_Views;
--
-- Returns all code only load views contained by the specified object.
function Combined_Views_In
(This_Object : in Object; Transitive : in Boolean := True)
return Combined_Views;
--
-- Returns all combined views contained by the specified object.
function Simple_Objects_In
(This_Object : in Object; Transitive : in Boolean := True)
return Simple_Objects;
--
-- Returns all simple objects of any kind contained by the specified
-- object.
function Ada_Units_In
(This_Object : in Object; Transitive : in Boolean := True)
return Ada_Units;
--
-- Returns all Ada units contained by the specified object.
function Files_In
(This_Object : in Object; Transitive : in Boolean := True)
return Files;
--
-- Returns all files contained by the specified object.
function Misc_Simple_Objects_In
(This_Object : in Object; Transitive : in Boolean := True)
return Misc_Simple_Objects;
--
-- Returns all non-Ada non-file simple objects contained by the
-- specified object.
function Frozen_Objects_In
(This_Object : in Object; Transitive : in Boolean := True)
return Frozen_Objects;
--
-- Returns all frozen objects contained by the specified object.
end Any;
-- This package provides information about objects under CMVC.
--
package Cmvc is
subtype Subsystem is Object_Info.Any.Subsystem;
subtype View is Object_Info.Any.View;
subtype Views is Object_Info.Any.Views;
subtype Spec_View is Object_Info.Any.Spec_View;
subtype Spec_Views is Object_Info.Any.Spec_Views;
subtype Load_View is Object_Info.Any.Load_View;
subtype Load_Views is Object_Info.Any.Load_Views;
subtype Referencer is View;
subtype Referencers is Views;
subtype Import is Spec_View;
subtype Imports is Spec_Views;
subtype Checked_Out_Objects is Objects;
subtype Controlled_Objects is Objects;
subtype Model_World is Object_Info.Any.Simple_World;
function Model_For (This_View : in View) return Model_World;
--
-- Returns the model world for the specified view.
function Models_Equal (This_View : in View; This_Model : in Model_World)
return Boolean;
--
-- Returns True iff the specified view has the specified model.
function Is_Primary (This_Subsystem : in Subsystem) return Boolean;
--
-- Returns True iff the specified subsystem is primary.
function Is_Secondary (This_Subsystem : in Subsystem) return Boolean;
--
-- Returns True iff the specified subsystem is secondary.
function Is_Controlled (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is controlled.
function Is_Checked_Out (This_Object : in Object) return Boolean;
--
-- Returns True iff the specified object is checked-out.
function Contains_Controlled_Objects
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains controlled objects.
function Contains_Checked_Out_Objects
(This_Object : in Object; Transitive : in Boolean := True)
return Boolean;
--
-- Returns True iff the specified object contains checked-out objects.
function Controlled_Objects_In
(This_Object : in Object; Transitive : in Boolean := True)
return Controlled_Objects;
--
-- Returns all controlled objects of any kind contained by the
-- specified object.
function Checked_Out_Objects_In
(This_Object : in Object; Transitive : in Boolean := True)
return Checked_Out_Objects;
--
-- Returns all checked-out objects of any kind contained by the
-- specified object.
function Current_Spec_View_In
(This_Subsystem : in Subsystem;
This_Activity : in Activity.Activity_Name :=
Activity.The_Current_Activity) return Spec_View;
--
-- Returns the current spec view corresponding to the specified
-- subsystem in the specified activity. Returns a Bad object
-- if there is no such spec view.
function Current_Load_View_In
(This_Subsystem : in Subsystem;
This_Activity : in Activity.Activity_Name :=
Activity.The_Current_Activity) return Load_View;
--
-- Returns the current load view corresponding to the specified
-- subsystem in the specified activity. Returns a Bad object
-- if there is no such load view.
function Imports_For
(This_View : in View; Used_Only : in Boolean := True)
return Imports;
--
-- Returns the imports (which are always spec views) for the
-- specified view.
--
-- If "Used_Only" is True, only returns those imports which
-- contain Ada units which are depended upon by at least one Ada
-- unit within the specified view.
function Is_Used
(This_Import : in Import; By_View : in View) return Boolean;
--
-- Returns True iff the specified import contains an Ada unit
-- which is depended upon by at least one Ada unit within the
-- specified view.
function Referencers_Of
(This_Spec_View : in Spec_View;
Using_Only : in Boolean := True) return Referencers;
--
-- Returns the referencers (which are always views of some kind)
-- of the specified spec view.
--
-- If "Using_Only" is True, only returns those referencers which
-- contain Ada units which depend upon at least one Ada unit within
-- the specified view.
function Is_User (This_Referencer : in Referencer;
Of_Spec_View : in Spec_View) return Boolean;
--
-- Returns True iff the specified referencer contains an Ada unit
-- which depends upon at least one Ada unit within the specified
-- view.
end Cmvc;
-- This package provides information specific to links.
--
package Links is
subtype World is Object_Info.Any.World;
subtype View is Object_Info.Any.View;
subtype Link is Object_Info.Any.Ada_Unit;
subtype Links is Object_Info.Any.Ada_Units;
subtype Internal_Links is Links;
subtype External_Links is Links;
subtype Imported_External_Links is External_Links;
subtype Non_Imported_External_Links is External_Links;
subtype Import is Object_Info.Cmvc.Import;
subtype Ada_Unit is Object_Info.Any.Ada_Unit;
subtype Ada_Units is Object_Info.Any.Ada_Units;
function Links_For (This_World : in World; Used_Only : in Boolean)
return Links;
--
-- Returns all links (which are always Ada units) for the specified
-- world.
--
-- If "Used_Only" is True, only returns those links which are
-- depended upon by at least one Ada unit in the specified world.
function Internal_Links_For
(This_World : in World; Used_Only : in Boolean)
return Internal_Links;
--
-- Returns all internal links for the specified world.
--
-- If "Used_Only" is True, only returns those links which are
-- depended upon by at least one Ada unit in the specified world.
function External_Links_For
(This_World : in World; Used_Only : in Boolean)
return External_Links;
--
-- Returns all external links for the specified world.
--
-- If "Used_Only" is True, only returns those links which are
-- depended upon by at least one Ada unit in the specified world.
function Imported_External_Links_For
(This_View : in View; Used_Only : in Boolean)
return Imported_External_Links;
--
-- Returns all external links which were added to the link
-- pack for the specified view via a "CMVC.Import" command.
--
-- If "Used_Only" is True, only returns those links which are
-- depended upon by at least one Ada unit in the specified view.
function Non_Imported_External_Links_For
(This_View : in View; Used_Only : in Boolean)
return Non_Imported_External_Links;
--
-- Returns all external links which were added to the link
-- pack for the specified view via a "Links.Add" command.
--
-- If "Used_Only" is True, only returns those links which are
-- depended upon by at least one Ada unit in the specified view.
function Is_Used
(This_Link : in Link; In_World : in World) return Boolean;
--
-- Returns True iff the specified link is depended upon by at
-- least one Ada unit in the specified world.
function Dependencies_On
(This_Link : in Link; In_World : in World) return Ada_Units;
--
-- Returns the Ada units in the specified world which are installed
-- and/or coded and which depend on the specified link via a context
-- clause.
function Links_Derived_From
(This_Import : in Import;
Into_View : in View;
Used_Only : in Boolean) return Imported_External_Links;
--
-- Returns all external links in the link pack of the specified
-- view which are to Ada units contained in the specified import.
--
-- If "Used_Only" is True, only returns those links which are
-- depended upon by at least one Ada unit in the specified view.
end Links;
-- This package provides information specific to Ada objects.
--
package Ada is
subtype Ada_Unit is Object_Info.Any.Ada_Unit;
subtype Ada_Spec is Ada_Unit;
subtype Ada_Body is Ada_Unit;
subtype Ada_Units is Object_Info.Any.Ada_Units;
subtype Ada_Specs is Ada_Units;
subtype Subunits is Ada_Units;
function Is_Installed (This_Unit : in Ada_Unit) return Boolean;
--
-- Returns True iff the specified Ada unit is installed but
-- not coded.
function Is_Coded (This_Unit : in Ada_Unit) return Boolean;
--
-- Returns True iff the specified Ada unit is coded.
function Is_Installed_Or_Coded (This_Unit : in Ada_Unit) return Boolean;
--
-- Returns True iff the specified Ada unit is installed or coded.
function Is_Body (This_Unit : in Ada_Unit) return Boolean;
--
-- Returns True iff the specified Ada unit is a body.
function Is_Subunit (This_Unit : in Ada_Unit) return Boolean;
--
-- Returns True iff the specified Ada unit is a subunit.
function Is_Body_Or_Subunit (This_Unit : in Ada_Unit) return Boolean;
--
-- Returns True iff the specified Ada unit is a body or a subunit.
function Is_Spec (This_Unit : in Ada_Unit) return Boolean;
--
-- Returns True iff the specified Ada unit is a spec.
function Is_Universe_Mirror (This_Unit : in Ada_Unit) return Boolean;
--
-- Returns True iff the specified Ada unit is an Environment spec
-- (i.e. has no visible body anywhere in the Environment).
function Is_Generic_Spec (This_Unit : in Ada_Unit) return Boolean;
--
-- Returns True iff the specified Ada unit is a generic spec.
function Is_Spec_In_Spec_View (This_Unit : in Ada_Unit) return Boolean;
--
-- Returns True iff the specified Ada unit is a spec contained in
-- the units directory of a spec view.
function Is_Spec_In_Load_View (This_Unit : in Ada_Unit) return Boolean;
--
-- Returns True iff the specified Ada unit is a spec contained in
-- the units directory of a load view.
function Spec_In_Other_View
(This_Spec : in Ada_Spec;
This_Activity : in Activity.Activity_Name :=
Activity.The_Current_Activity) return Ada_Spec;
--
-- Given a spec in a spec view, returns the corresponding spec in
-- the load view in the specified activity (unless the corresponding
-- load view is a code view, in which case a nil object is returned).
--
-- Given a spec in a load view, returns the corresponding spec in
-- the spec view in the specified activity.
--
-- Given a spec in a combined view, returns the spec itself.
function Specs_Withed_By (This_Unit : in Ada_Unit) return Ada_Specs;
--
-- Returns the specs in the context clause for the specified unit.
function Dependents_Of (This_Unit : in Ada_Unit) return Ada_Units;
--
-- Given a spec, returns the body associated with the spec.
--
-- Given a body, returns the subunits of the body.
--
-- Given a subunit, returns the subunits of the subunit.
function Parent_Of (This_Unit : in Ada_Unit) return Ada_Unit;
--
-- Given a subunit, returns the unit it is declared "separate" from.
--
-- Given a body, returns the spec associated with it.
--
-- Given a spec, returns a Bad object.
function Subunits_Of (This_Unit : in Ada_Unit) return Subunits;
--
-- Returns the subunits of the specified unit.
function Body_For (This_Unit : in Ada_Unit) return Ada_Body;
--
-- Given a spec, returns the body associated with the spec.
--
-- Given a subunit, traverses all parents of the subunit until
-- gets to the body, and returns the body.
--
-- Given a body, returns the body itself.
function Spec_For (This_Unit : in Ada_Unit) return Ada_Spec;
--
-- Given a body, returns the spec associated with the body.
--
-- Given a subunit, traverses all parents of the subunit until
-- gets to the body, then returns the spec associated with the
-- body.
--
-- Given a spec, returns the spec itself.
end Ada;
end Object_Info;