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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 Tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: B T
Length: 2121 (0x849)
Types: TextFile
Names: »B«
└─⟦149519bd4⟧ Bits:30000546 8mm tape, Rational 1000, !projects 93-07-13
└─⟦124ff5788⟧ »DATA«
└─⟦this⟧
└─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16
└─⟦6f12a12be⟧ »DATA«
└─⟦this⟧
with Text_Io;
with Tuple;
with Ball, Box, Sticker;
package body Balls_Boxes_Stickers_Actions is
procedure Pack_It_Action (The_Tuple : Tuple.Object) is
A_Ball : Ball.Object;
A_Box : Box.Object;
A_Sticker : Sticker.Object;
begin
Tuple.Split (The_Tuple, A_Ball, A_Box, A_Sticker);
Ball.Change (A_Ball, With_Place => Ball.Is_In_Box);
Box.Change (A_Box, With_State => Box.Is_Full);
Sticker.Delete (A_Sticker);
-- Sticker.Change (A_Sticker, With_State => Sticker.Is_Used);
Text_Io.Put_Line ("Rule PACK_IT : ball (" &
Ball.Colors'Image (Ball.Color (A_Ball)) & "/" &
Natural'Image (Ball.Size (A_Ball)) & ") in box (" &
Natural'Image (Box.Size (A_Box)) & ")");
end Pack_It_Action;
procedure Sticker_Lack_Action (The_Tuple : Tuple.Object) is
A_Ball : Ball.Object;
begin
Tuple.Split (The_Tuple, A_Ball);
Ball.Change (A_Ball, With_Place => Ball.Is_In_Box);
Text_Io.Put_Line
("Rule STICKER_LACK : there are no stickers left with color " &
Ball.Colors'Image (Ball.Color (A_Ball)));
end Sticker_Lack_Action;
procedure Box_Lack_Action (The_Tuple : Tuple.Object) is
A_Ball : Ball.Object;
begin
Tuple.Split (The_Tuple, A_Ball);
Ball.Change (A_Ball, With_Place => Ball.Is_In_Box);
Text_Io.Put_Line
("Rule BOX_LACK : there are no boxes left with size greater then " &
Natural'Image (Ball.Size (A_Ball)));
end Box_Lack_Action;
procedure Too_Big_Action (The_Tuple : Tuple.Object) is
A_Ball : Ball.Object;
begin
Tuple.Split (The_Tuple, A_Ball);
Ball.Change (A_Ball, With_Place => Ball.Is_In_Box);
Text_Io.Put_Line ("Rule TOO_BIG : the " &
Ball.Colors'Image (Ball.Color (A_Ball)) &
" ball with size " &
Natural'Image (Ball.Size (A_Ball)) & " is too BIG");
end Too_Big_Action;
end Balls_Boxes_Stickers_Actions;