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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 Tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: B T
Length: 1438 (0x59e)
Types: TextFile
Names: »B«
└─⟦149519bd4⟧ Bits:30000546 8mm tape, Rational 1000, !projects 93-07-13
└─⟦124ff5788⟧ »DATA«
└─⟦this⟧
└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11
└─⟦129cab021⟧ »DATA«
└─⟦this⟧
└─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16
└─⟦6f12a12be⟧ »DATA«
└─⟦this⟧
└─⟦2f6cfab89⟧ Bits:30000547 8mm tape, Rational 1000, !projects 94-01-04
└─⟦d65440be7⟧ »DATA«
└─⟦this⟧
└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11
└─⟦129cab021⟧ »DATA«
└─⟦e24fb53b7⟧
└─⟦this⟧
with Bbr_Attributes;
with Bbr_Do_Action;
with Bbr_Frames;
with Bbr_Kbs;
with Output_Stream;
use Bbr_Attributes;
use Bbr_Frames;
use Bbr_Kbs;
use Output_Stream;
procedure Bbr_Test is
use Kbs;
use Condition;
procedure Load_Initial_Working_Memory is
begin
Robots.Add ((Colour => Green, State => Free));
Robots.Add ((Colour => Red, State => Busy));
Robots.Add ((Colour => Red, State => Free));
Robots.Add ((Colour => Blue, State => Free));
Robots.Add ((Colour => Green, State => Busy));
Balls.Add ((Size => 50, Colour => Blue, Place => On_Heap));
Balls.Add ((Size => 75, Colour => Green, Place => On_Heap));
Balls.Add ((Size => 95, Colour => Red, Place => On_Heap));
Balls.Add ((Size => 100, Colour => Blue, Place => On_Heap));
Boxes.Add ((Size => 750, Colour => Red, State => Free));
Boxes.Add ((Size => 10000, Colour => Green, State => Free));
Boxes.Add ((Size => 150, Colour => Red, State => Busy));
end Load_Initial_Working_Memory;
procedure Play_With_Balls_Boxes_And_Robots is
new Kbs.Rule_Base.Infere (Do_Action => Bbr_Do_Action);
begin
Load_Initial_Working_Memory;
Kbs.Fact_Base.Put (Standard_Output);
New_Line (Standard_Output);
for I in 1 .. Kbs.Rule_Base.Count loop
Kbs.Rule_Base.Put (I, Standard_Output);
end loop;
Play_With_Balls_Boxes_And_Robots;
end Bbr_Test;