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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 Tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: B T
Length: 2804 (0xaf4)
Types: TextFile
Names: »B«
└─⟦bfaa708f6⟧ Bits:30000531 8mm tape, Rational 1000, INSIGHT 1_3_0
└─⟦c51948655⟧ »DATA«
└─⟦266b31e86⟧
└─⟦this⟧
with Seat_Controls;
with Screen;
package body Panel_Interface is
function "<" (A, B : Seats.Seat_Id) return Boolean renames Seats."<";
The_Panel : Screen.Panel;
procedure Dump_O2 (Open : Boolean; Seat : Seats.Seat_Id) is
begin
[statement]
end Dump_O2;
function Is_Passenger_Reading_Light (Seat : Seats.Seat_Id) return Boolean is
begin
return Seat < 100;
-- Total kludge!!
end Is_Passenger_Reading_Light;
procedure Light_On (Seat : Seats.Seat_Id) is
begin
if Is_Passenger_Reading_Light (Seat) then
Screen.Set_Light (Screen.On, The_Panel);
else -- Must be the service call light.
Screen.Set_Service_Call (Screen.On, The_Panel);
end if;
end Light_On;
procedure Light_Off (Seat : Seats.Seat_Id) is
begin
if Is_Passenger_Reading_Light (Seat) then
Screen.Set_Light (Screen.Off, The_Panel);
else -- Must be the service call light.
Screen.Set_Service_Call (Screen.Off, The_Panel);
end if;
end Light_Off;
procedure Interact_Passenger is
Selection : Screen.Display_Item_With_Label;
use Screen;
Available_Choices :
constant array (Screen.Display_Item_With_Passenger_Choices) of
String (1 .. 40) :=
(Audio_Channel => "1,2,3,4,5,6 ",
Game => "Pong, Pac_Man, Chess, Go, Tic_Tac_Toe ",
Movie => "Airport, Witness, Silver_Streak, Big ");
begin
Screen.Create (The_Panel);
loop
Selection := Screen.Get_Selection (The_Panel);
case Selection is
when Weather | Flight_Info | Reservations |
Call | Redial | Modem =>
null;
when Audio_Channel | Game | Movie =>
declare
Choice : constant String :=
Screen.Get_Choice
(For_Item => Selection,
From_List => Available_Choices (Selection),
On_The_Panel => The_Panel);
begin
null; -- don't need to do anything with the choice yet.
end;
when Stock_Market =>
null;
-- Hard coded message!
when Light_On =>
Seat_Controls.Light_On (23);
when Light_Off =>
Seat_Controls.Light_Off (23);
when Service_Call =>
Seat_Controls.Call_Button (23);
end case;
end loop;
Screen.Close (The_Panel);
end Interact_Passenger;
end Panel_Interface;