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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 Tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: B T
Length: 1771 (0x6eb)
Types: TextFile
Names: »B«
└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11
└─⟦129cab021⟧ »DATA«
└─⟦this⟧
separate (Syntaxe_1)
function Parse_Liste_Acteur return Boolean is
Ok : Boolean := True;
begin
while (Token.Object'Pos (Lex.Lex_Get_Token) =
Token.Object'Pos (Token.L_Id)) and Ok = True loop
if Tds.Add_Actor (Lex.Lex_Get_Value) then
Lex.Lex_Next;
if Token.Object'Pos (Lex.Lex_Get_Token) =
Token.Object'Pos (Token.L_Deuxpoints) then
Lex.Lex_Next;
case Lex.Lex_Get_Token is
when Token.L_Binaire =>
if Tds.Add_Actor_Type (Token.L_Binaire) then
Lex.Lex_Next;
else
Ok := False;
end if;
when Token.L_Discret =>
if Tds.Add_Actor_Type (Token.L_Discret) then
Lex.Lex_Next;
else
Ok := False;
end if;
when Token.L_Fugitif =>
if Tds.Add_Actor_Type (Token.L_Fugitif) then
Lex.Lex_Next;
else
Ok := False;
end if;
when Token.L_Temporel =>
if Tds.Add_Actor_Type (Token.L_Temporel) then
Lex.Lex_Next;
else
Ok := False;
end if;
when others =>
Ok := False;
end case;
else
Ok := False;
end if;
else
Ok := False;
end if;
end loop;
return Ok;
end Parse_Liste_Acteur;