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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 Tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: T V
Length: 2143 (0x85f)
Types: TextFile
Names: »V«
└─⟦85b835f43⟧ Bits:30000549 8mm tape, Rational 1000, Xlib rev 6.00
└─⟦0c20f784e⟧ »DATA«
└─⟦1abbe589f⟧
└─⟦306851c02⟧
└─⟦this⟧
with Xlbt_Arithmetic;
use Xlbt_Arithmetic;
with Xlbt_Event;
use Xlbt_Event;
with Xlbt_String;
use Xlbt_String;
package Button is
-----------------------------------------------------------------------------
-- Dragon - a version of Mah-Jongg for X Windows
--
-- Author: Gary E. Barnes March 1989
--
-- Button - Deals with the command buttons on the board
------------------------------------------------------------------------------
-- 05/30/90 GEB - Translate to Ada
------------------------------------------------------------------------------
Cheating : Boolean := False; -- Are we in cheating mode right now?
procedure Cheat (Event : X_Button_Press_Event);
procedure Game_Exit (Event : X_Button_Press_Event);
procedure Other (Event : X_Button_Press_Event);
procedure Redraw_All (Event : X_Button_Press_Event);
procedure Save_Game (Event : X_Button_Press_Event);
procedure Sides (Event : X_Button_Press_Event);
procedure Sync_All (Event : X_Button_Press_Event);
procedure Button_Expose;
procedure Button_Press (Event : X_Button_Press_Event);
procedure Do_Button_Configuration;
------------------------------------------------------------------------------
-- Called when the Board changes Tile sizes.
------------------------------------------------------------------------------
procedure Draw_Score (Score : S_Long;
Px : S_Short;
Py : S_Short);
------------------------------------------------------------------------------
-- Called to draw the score at x/y.
------------------------------------------------------------------------------
procedure Draw_Text (Str : X_String;
Px : S_Short;
Py : S_Short);
------------------------------------------------------------------------------
-- Called to draw the vector text in some button.
------------------------------------------------------------------------------
procedure Button_Release (Event : X_Button_Release_Event);
end Button;