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Length: 2611 (0xa33)
Types: TextFile
Names: »READ_ME«
└─⟦180fe333a⟧ Bits:30000405 8mm tape, Rational 1000, SW CATALOG, 10_20_0
└─⟦180fe333a⟧ Bits:30000537 8mm tape, Rational 1000, SW Catalog 10_20_0
└─⟦5cb1d1d7f⟧ »DATA«
└─⟦3b1ee7bd8⟧
└─⟦this⟧
"Scripts" are menus which guide a user through a series of "Sections",
each of which consists of a series of "Steps".
Scripts are started by running the program "Start_Script" with the name
of the desired script.
Movement through a script is accomplished using function keys, which are
bound as follows:
F2 - Go to the main menu
F3 - Go to the previous menu item or script step
F4 - Go to the next menu item or script step
F5 - Select a menu item
Shift F1 - Terminate the script while in a step
The script may also be terminated by selecting QUIT options
in the main menu.
The F1 key is often bound in a user's Rational_Commands to
the Start_Scripts procedure as a convenience.
*******
The actual sections and steps in a script are determined by parsing
a "Script Text". All script texts are contained in the script texts
directory, and the name of the script text is the same as the name of
the script.
The location of the script texts directory is specified by the function
"Script_Texts_Context" in the package "Script_Pathnames". You may change
the value returned by this function if you want to relocate the script
texts.
There is an example of a script text called "Script_Text_Sample" contained
in the existing script texts directory.
*******
When a script is running for a particular user and session, a "Live Job File"
is created in the live job files directory. Sometimes the user manages to
abort their session in such a way that the live job file is not deleted, and
they will not be able to run any scripts on that session again until the
file is deleted. To do this, run the tool "Reset_Scripts".
The location of the live job files directory is specified by the funtion
"Live_Job_Files_Context" in the package "Script_Pathnames". You may change
the value returned by this funtion if you want to relocate the live job
files.
*******
Before a particular user can use the script tools, you will have to run the
tool "Create_Pipe_For_Script" and then have them log off and log back on.
This creates a pipe in their home world which is used by the script tools.
The Editor passes all unbounded keys to this pipe. The script tools
then examine these keys to find those that manipulate the menu.
*******
If you want to relocate the script tools on your machine, you will need
to change the value returned by the function "Context" in the package
"Script_Pathnames", since everything is relative to this value.